Archive for April, 2009

BREAKING NEWS: Steve Power Buys a Wii, Terrorists Win

Thursday, April 30th, 2009

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I really don’t know what else to say. For a while it was just Steve and me defending ourselves from the insatiable horde of Wii owners, resisting the overwhelming pressure of the cosmos to just break down and pay Nintendo its due (you will pay in the end boy, you…will…pay).

But news recently filtered down from the Great White North that Mr. Power, he who couldn’t even utter the word “Wii” without following it up with a dry heave, has purchased the big N’s waggle-riffic console and that means it is just I, the last non-Wii-owning Pixel Verdict writer, who stands alone against the approaching, all-consuming menace. Pray for me friends. I don’t know how long I can resist…

Actually, I could probably resist just fine.

*Please note, the preceding in no way reflects the general editorial consensus of Pixel Verdict, DVD Verdict, TV Verdict, Cinema Verdict, or Canada with respect to the value and viability of the Nintendo Wii, which by all accounts is fun piece of hardware that appeals to the broadest cross-section of gamers in the history of the medium.

Thursday, April 30th, 2009

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Click image to enlarge

Streets Of Rage 4 announced!

Thursday, April 30th, 2009

A picture is worth a thousand words. 

Some pictures make Dave Johnson’s head ASPLODE!

streets_4Click here for more info

BLAST PROCESSING! Episode 9: Making Bear Money

Thursday, April 30th, 2009

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Maybe it was the late night recording session, but this week’s episode is a wacky one. with tangents and teasing a-plenty. When the game talk finally begins, Erich, Dave, Tim, and Adam chat about new DLC for Left 4 Dead and Street Fighter IV, the retro goodness of Marvel vs. Capcom 2 and The Typing of the Dead, Too Human, Banjo Kazooie: Nuts & Bolts, Crackdown, Pure, Chrono Trigger, Peggle Dual Shot, the newest addition to the Asperschlager household, and a yard sale opportunity missed. An abbreviated news segment touches on the head-scratching possibilities of a game in which Mr. T fights Nazis, and the latest rumors about the next PSP. That last item leads into a discussion of dead video formats for some reason, followed by Dave surprising the group with this week’s Symposium Ad Nauseum topic—an experiment in improvisation we probably won’t try again.

Chime in with your criticisms, faint praise, and thoughts in the comments below or by emailing us at feedback@pixelverdict.com.

You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

 

Age of Conan – Once more into the breach!

Wednesday, April 29th, 2009

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Editor’s note: click on screens for the super huge colossal version

Age of Conan in spite of its initial success, is a game that has been rife with turmoil since its auspicious debut. I joined in about a week or so after launch, which spurred on a massive computer upgrade for me, and I promptly fell in love with the game, just as everyone else on the web turned violently aggressive and stormed the official forums with torches and pitchforks. I played my first character, an Aquilonian Dark Templar named Asselar, into the low 40’s before I hit the “content chasm” and a general sense of malaise set in, no doubt compounded by the oncoming rush of new console titles last fall.

Approaching the game’s first anniversary, with Direct X 10 support now implemented for even prettier visuals, and upon hearing about many of the additions and changes that have come, and are coming in the very near future (including a COMPLETE overhaul of all of the game’s weapons and armor) I’ve decided to fire up the old account, blow the cobwebs off, and reacquaint myself with the world of Conan. Rather than pick up where I left off after about 8 months absence, I decided to start fresh. I’ll be keeping a journal of sorts of my experience with the new, and hopefully improved Age of Conan.

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Six Days in Fallujah dropped by Konami – Soldiers on.

Wednesday, April 29th, 2009

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We questioned the wisdom of making a realistic combat sim based on actual events that happened in the second Iraq War a few weeks back on BLAST PROCESSING (If you ain’t listening, what the hell is your problem man!?), and we got out of the gate just ahead of the minor breeze of controversy that followed.

Konami, respoding to the early outcry, unceremoniously dropped the title earlier this week. 

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The Witcher: Rise of the White Wolf cancelled/The Witcher 2 coming for PC and Consoles!

Wednesday, April 29th, 2009

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It seems like only yesterday that Atari and developer CD Projekt Red announced a console edition of their award winning (and incredibly amazing) PC role-player. News has hit the pipes today that the console version, originally scheduled to ship on Xbox360 and Playstation 3 this fall (subtitled “Rise of the White Wolf”) is no more. The developer cites the global economic woes as the reason for this particular fatality. 

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Review: Guitar Hero Metallica (PS3/PS2/XBOX360/Wii)

Wednesday, April 29th, 2009

 

Under the dead of night, with the four horsemen ride! Or choose your fate and die!

Under the dead of night, with the four horsemen ride! Or choose your fate and die!

 

The Charge:

“We’ll hunt you down without mercy! We’ll hunt you down all nightmare long!”

Opening Statement:

Specialty packs seem to be the wave of the future as far as music games go. No longer looking at a “one a year” approach to Activision’s Guitar Hero cash cow, and with Rock Band venturing into a similar “band focused” approach, it’s only a matter of time before your favorite rock act has their own branded version of Rock Band or Guitar Hero. After being approached by both MTV and Activision, the Guitar Hero package obviously appealed more to Metallica’s entrepreneurial side, and the Gods of plastic guitar rock have seen fit to bless us with Guitar Hero: Metallica. Is it a match made in metal heaven?

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