The following articles were authored by spower

BLAST PROCESSING! Episode 90 – We’ve Gone From Suck to Blow!

Steve and Jon bring you your weekly dose of random gibberish and shout outs to people you don’t know while they run down the latest vidja game news, talk about what they’ve played this week, and answer your pertinent questions.

Jon is digging Dead Space 2, while Steve is stuck in 2008 with the original Dead Space, when he’s not stabbing things with flaming swords in Two Worlds II.

We also answer such driving questions as, if no one can hear you in regular space, would “dead” space negate the whole not hearing you thing? And we adress the important issue of best and worst video game merch!

Have you played Dead Space 2? Hows about Two Worlds II? Looking forward to LA Noire? Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.
Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 89 – New year, same noise!

Steve and Jon are back (alongside a late to the party Adam) after a little too much Christmas cheer to ring in 2011 with talk of the very best stuff they played in 2010.

Just to even out the balance, they also talk about their single biggest dissapointments of the year. Want to hear 9 awesome games we loved? Or hear about three we didn’t? tune in!

There’s also a little chatting about the launch of Nintendo’s upcoming 3D handheld, and a little rapping about the issues currently facing Call of Duty multiplayer on Sony’s big black box.

What were your choices for best of 2010? Do you think Activision is screwing PS3 owners? Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.
Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

UNCHARTED 3: DRAKE’S DECEPTION is official!

Continue reading UNCHARTED 3: DRAKE’S DECEPTION is official!

BLAST PROCESSING! Episode 88: BWAAHHHHHHM!!!

Join Steve and Jon as they take you into the dreamscape with Dennis Quaid, and rob you of your precious secrets. (DISCLAIMER: There is no Dennis Quaid, and they will only be robbing your free time). Get all the news that’s fit to print, including tidbits about the Tomb Raider remake. Jon talks some Playstation 2 RPG classsics, while Steve talks some more about Two Worlds II and Gran Turismo 5… Again? Really Steve? There’s also a little love for Donkey Kong Country Returns.

Rantsylvaia takes us down a  well travelled road as we bitch about the ratio of fresh IP to pumped out sequels within the game industry, and there is no top-10 list this week, but We do mimic the “Inception sound” several times during the run of this show.
What do you think of all these sequels? What do you think of our new format? Offended by our use of salty dialog?  Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 87: Now a Major Motion Picture!

Join Steve and Jon as they mix things up this week, Steve runs down some of the news highlights of the last week or so. The boys have been playing games: Steve is lost in Two Worlds II and Red Dead Redemption’s Undead Nightmare, and Jon has been wading through Splatterhouse and two varieties of Sonic Colors.
Rantsylvania asks: What the hell does it take to make a good video game adaptation, you know, NOT what’s happening with Uncharted right now, and Steve and Jon each pick their fantasy dream team Director-slash-video game flick pairing.
We finish it all off with the Top Ten of Righteousness! Full to the brim of Christmas ideas to replace that Kinect Sensor you can’t seem to find.
What do you think it takes to make a good Video game flick? What do you think of our experimentation with the format?  Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 86: We Love Sweet Profanity!

Join Steve, Jon, and Blair as the Newfie trio runs down what’s new and exciting in their living rooms. Blair’s been busy with Goldeneye,  Assassin’s Creed: Brotherhood,  and Kingdom Hearts: Birth by Sleep. Jon’s been playing a bit of Sony’s Sly Cooper Collection himself, in between Call of Duty: Black Ops and Ys: The Oath in Felghana. Steve, meanwhile, ain’t too into Sly Cooper, but he and Jon share some excitement over Donkey Kong Country Returns, and he’s been digging Majin and the Forsaken Kingdom when he isn’t busy with Gran Turismo 5 and Two Worlds II.
There’s plenty of profanity to go around, along with talk of popular stuff we hate, cool but unpopular stuff we don’t hate, and even an Alan Moore quote!
Care to comment on this fully loaded edition?  Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

REVIEW: Castlevania: Lords of Shadow (PS3/XBOX360)

The Charge:
Dark times need a dark hero!

Opening Statement:
Konami’s Castlevania series is no stranger to dabbling in the 3rd dimension, usually with mixed results. Castlevania: Lords of Shadow marks the first entry in the series for the high-def generation, and the latest attempt at bringing the monster-slaying opus into the 3rd dimension. Does Spanish developer Mercury Steam (Clive Barker’s Jericho) triumph where others fell short? Or is this one another whip to the face for classic Castlevania fans?

Continue reading REVIEW: Castlevania: Lords of Shadow (PS3/XBOX360)

BLAST PROCESSING! Episode 85: A Little old school.

Join Steve as he sits down for a chat with the prodigal Dave Johnson. Digressions abound. Amidst “what if?” scenarios and talk of favorite this or thats, theres still time out to discuss Castlevania: Lords of Shadow (again), Halo: Reach, and Call of Duty: Black Ops. Streets of Rage and Ninja Gaiden II discourse are a forgone conclusion.
Get ready for a blast from Processing’s past.
Who’s your favorite Video Game protagonist? Got a GREAT idea for a video game? Tell us what you think! Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

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