EA has been no stranger to confrontation lately, what with the whole Bad Company 2 vs Modern Warfare 2 thing they’ve been trumpeting in the last few months.
Well, if we read into this one, it looks like EA Sports just might be throwing the gauntlet at THQ and their UFC: Undisputed series.
Check it out and let us know what you think. Apparently quite a few of you liked last year’s UFC offering after all. I think EA’s got one hell of a fight on their hands, even if they nail the gameplay.
I have some incredibly fond memories of Snowblind Studio’s Baldur’s Gate: Dark Alliance on the Playstation 2, and Champions of Norrath was one of the great unsung action RPG’s of the PS2 era. The idea of a new Snowblind RPG on Xbox360, Playstation 3, and PC’s excites me enough, but setting it in Middle Earth? Well, lets just say i’m incredibly excited! No, it ain’t quite the “Elder Scrolls set in Middle Earth” that i’ve been looking forward to since EA canned “The White Council“, but it’s one hell of a fantastic start!
My lifelong affair with Capcom’s stalwart ‘Mega Man’ franchise is by no means a well kept secret. I’d go as far as to say it occupies the throne that is my favourite gaming franchise. Since the heady times of its heyday, there have been close to 120 titles released that bear the ‘Mega Man’ moniker, more than both the Street Fighter and Resident Evil franchises combined; and during my career in gaming, I’ve owned close to 40 of them personally. That can mean only one thing, I’m totally the perfect candidate to review “Mega Man 10”, Capcom’s latest return to the series that built the foundations of their house.
The Charge:
Dual FX Engines!! Parallel Hyperbit Interface!!
Opening Statement:
My lifelong affair with Capcom’s stalwart Mega Man franchise is by no means a well kept secret. I’d go as far as to say it occupies the throne that is my favourite gaming franchise. Since the heady times of its heyday, there have been close to 120 titles released that bear the Mega Man moniker, more than both the Street Fighter and Resident Evil franchises combined; and during my career in gaming, I’ve owned close to 40 of them personally. That can mean only one thing, I’m totally the perfect candidate to review Mega Man 10, Capcom’s latest return to the series that built the foundations of their house.
The Charge:
Your Smallest Decisions Can Change Everything.
Opening Statement:
The latest from French Developer Quantic Dream (Indigo Prophecy) has been hyped and heralded as a boon to the PS3’s growing library of top-drawer exclusives since it was first announced way back in 2006. Does this latest experiment in cinematic gameplay deliver an experience worthy of two thumbs up?
Facts of the Case:
In a terrorized city, the hunt for a missing child will lead four disparate people to ask the question: How far would you go to stop a killer? Heavy Rain puts you in the shoes of each of the four characters as they piece together clues and attempt to track down the latest target of The Origami Killer, a ruthless serial killer who abducts young boys and drowns them in rainwater, before he becomes another casualty.
Opening Statement:
Everyone’s favorite extra-terrestrial Cuisinarts are back, and as per usual, mankind is caught in the middle. Can Rebellion, the studio behind the original PC classic, manage to get it right this time around?
Facts of the Case:
The Weyland-Yutani Corporation has found something beneath the surface of BG-386, a discovery so valuable that even Karl Bishop-Weyland (Lance Henriksen, of course!) has taken an active role in the excavation. When the planet side colony goes silent, the USS Marlow is dispatched on a search and rescue mission. The Marlow however isn’t the only ship in the stars above Freya’s Prospect; a group of Predators has made one hell of an explosive entrance. They’ve got some time to kill, and more than enough prey (of the soft meat and hard meat varieties) to keep them occupied.
Opening Statement
Hey, you might have heard that this game is a lot like God of War. And, well, it is. But is there more to Dante than timed button-presses and orb collection?
Opening Statement:
At the risk of sounding terribly cliché, I’ve been patiently awaiting Darksiders since it was announced to little fanfare and the earliest concept art found its way onto my internets. That patience vanished into the ether once it was announced that major video game publisher THQ had picked up Darksiders, and pumped enough cash into wee little developer Vigil Games to allow them to expand beyond a four man operation into a full fledged development team. Whenever the topic came op on Pixel Verdict asking us what new franchises or games am was I most looking forward to in 2010, my answer was always the same; Darksiders. It’s been a long few years, and I’ve converted a small cadre of gamers along the way from indifferent onlookers, to genuine followers of its development. Now finally, the wait is over, and Darksiders has ridden onto the battlefield. Is this a well deserved victory for the dreamers at Vigil Games? Or is this an apocalypse for gamers that has long been foretold?
Opening Statement:
Capcom’s Rocket-man adventure has finally hit the skies. Developer Airtight Games, formerly the Microsoft studio that brought us Crimson Skies (and I’ll forgive them for Shadowrun) has once again taken to the air to provide us with some old school dogfighting mixed with new school action-adventure. Is Dark Void a flight worth taking?
Facts of the Case:
It’s the late 1930’s, and the world is on the brink of war with “the facists”. Ex-military man and crack pilot Will Grey has been tasked with carting a mysterious package along a dangerous route, along for the ride is ex-flame and still military woman Ava. Somewhere in the Bermuda Triangle things go pear-shaped, and Will finds himself in The Void, a sort of alternate dimension, where UFO’s soar the skies and a race of evil beings known as The Watchers work towards again breaching the borders of the Void and toppling humanity. In their way stand The Survivors, wayward travelers who have somehow found themselves trapped in the void as well. With an experimental rocket-pack created by none other than legendary Soviet inventor Nikola Tesla, Will takes to the air, and takes the war to the The Watchers.