The Charge:
Be Despicable…It’s Fun!
The Charge:
Be Despicable…It’s Fun!
The Charge:
It’s You Against Your Friends!
Opening Statement:
I remember a time when EA’s long running Need for Speed franchise was a yearly powerhouse, 6.1 litre big block seal of quality that always delivered. Five years later, following half a decade’s worth of half-baked storylines featuring undercover detectives, corrupt officials, and racing-obsessed crime bosses and it seemed this once-proud staple could no longer entice gamers to put the pedal to the metal. Electronic Arts has taken desperate measures to regain their sure footing as a third party giant, shaking things up by spreading the NFS brand across several promising developers. Last fall brought gamers the successful simulation-heavy NFS: Shift, now on the other end of the spectrum, Criterion Games (developers of the crowd-pleasing Burnout series) seek to kick start thrills by revisiting the whole late 90s police chase obsession with Need for Speed: Hot Pursuit. Is it a chase worth pursuing, or does it sputter out before the finish line?
Continue reading REVIEW: Need For Speed: Hot Pursuit (PS3, Xbox 360)
The Charge:
“Welcome… TO DIE”
Opening Statement:
Konami can go straight to hell. Do you hear me, you greedy bastards! I’ve already given you six hundred dollars worth of quarters playing X-Men: The Arcade Game in the arcades throughout the nineties.
Now you want me to pony up on Xbox Live and PSN to play it again? Forget it!
Hey, wait a minute. Where did my credit card come from? Hey, I never entered that… wait… “Download Complete”? What the—?
Grumble, grumble. You win this round, Konami.
Continue reading REVIEW: X-Men: The Arcade Game (XBOX360/PS3)
Prioritizing ambiance and mood over high scores or game mechanics, this Xbox Live title is an exercise in meditative curiosity, an ethereal float through subterranean caverns, spreading pollen and plant life, with some puzzle solving mechanics thrown in for good measure.
The Charge:
Dark times need a dark hero!
Opening Statement:
Konami’s Castlevania series is no stranger to dabbling in the 3rd dimension, usually with mixed results. Castlevania: Lords of Shadow marks the first entry in the series for the high-def generation, and the latest attempt at bringing the monster-slaying opus into the 3rd dimension. Does Spanish developer Mercury Steam (Clive Barker’s Jericho) triumph where others fell short? Or is this one another whip to the face for classic Castlevania fans?
Continue reading REVIEW: Castlevania: Lords of Shadow (PS3/XBOX360)
The Charge:
There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.
Opening Statement:
Electronic Arts’ long running Medal of Honor series returns to active duty after a few years on the sidelines. With World War II so passé, and Modern Combat all the rage, EA has thrown you off the bird and into the warzone of post 9/11 Afghanistan. Does EA answer the Call of Duty? Or is this one Black Op you’ll be denying?