Archive for the Reviews Category

REVIEW: Despicable Me – The Game (Wii)

The Charge:

Be Despicable…It’s Fun!

Opening Statement:
As a freelance gaming journalist, I try at all times to keep an open mind about the potential of a given product.  However, as a lifelong gamer who has already felt the septic sting of licensed games (I did grow up in the heyday of Acclaim after all); I’ve long since learned to approach movie tie-ins with what can only be described as a coupling of trepidation and mild repugnance.  Games that are rushed to market, developed on the fly by the lowest bidder usually reap untold profits by preying on the innocent nescience of parents not in the know.  The sad fact, quickly learned by young gamers is that these titles usually suck.  Now don’t get me wrong, Despicable Me is a perfectly entertaining animated movie, but is Despicable Me – the Game as loveable as its beleaguered super villain Gru, or just another sad lesson in licensed gaming?

REVIEW: Need For Speed: Hot Pursuit (PS3, Xbox 360)

The Charge:
It’s You Against Your Friends!

Opening Statement:
I remember a time when EA’s long running Need for Speed franchise was a yearly powerhouse, 6.1 litre big block seal of quality that always delivered. Five years later, following half a decade’s worth of half-baked storylines featuring undercover detectives, corrupt officials, and racing-obsessed crime bosses and it seemed this once-proud staple could no longer entice gamers to put the pedal to the metal. Electronic Arts has taken desperate measures to regain their sure footing as a third party giant, shaking things up by spreading the NFS brand across several promising developers. Last fall brought gamers the successful simulation-heavy NFS: Shift, now on the other end of the spectrum, Criterion Games (developers of the crowd-pleasing Burnout series) seek to kick start thrills by revisiting the whole late 90s police chase obsession with Need for Speed: Hot Pursuit. Is it a chase worth pursuing, or does it sputter out before the finish line?

Continue reading REVIEW: Need For Speed: Hot Pursuit (PS3, Xbox 360)

REVIEW: X-Men: The Arcade Game (XBOX360/PS3)

The Charge:
“Welcome… TO DIE”

Opening Statement:
Konami can go straight to hell. Do you hear me, you greedy bastards! I’ve already given you six hundred dollars worth of quarters playing X-Men: The Arcade Game in the arcades throughout the nineties.

Now you want me to pony up on Xbox Live and PSN to play it again? Forget it!

Hey, wait a minute. Where did my credit card come from? Hey, I never entered that… wait… “Download Complete”? What the—?

Grumble, grumble. You win this round, Konami.

Continue reading REVIEW: X-Men: The Arcade Game (XBOX360/PS3)

REVIEW: Yu-Gi-Oh! 5D’s: Tag Force 5 (PSP)

The Charge:
The Battle to Save New Domino City Begins Now!
Opening Statement:
As a happy husband and soon to be doting father, I try to live my life as an honest individual, and look to teach my child the importance of candour and integrity.  So for any ardent Yu-Gi-Oh! Fanatics amongst the readership, I apologize, for I haven’t even the basic grasp as to the mythology or the fundamentals of your game.  My knowledge reaches that there have been several seasons of successful (if acquired taste) anime, and that this is the latest of close to 40 video game adaptations that has reached North American shores.  That’s a fairly impressive feat.  So we’ll dismiss any prejudices and personal umbrage towards Collectible Card Game based media, and get elbow deep in Yu-Gi-Oh! 5D’s: Tag Force 5 for the Sony PSP.

REVIEW: The UnderGarden (XBOX360/PC)

Prioritizing ambiance and mood over high scores or game mechanics, this Xbox Live title is an exercise in meditative curiosity, an ethereal float through subterranean caverns, spreading pollen and plant life, with some puzzle solving mechanics thrown in for good measure.

REVIEW: Castlevania: Lords of Shadow (PS3/XBOX360)

The Charge:
Dark times need a dark hero!

Opening Statement:
Konami’s Castlevania series is no stranger to dabbling in the 3rd dimension, usually with mixed results. Castlevania: Lords of Shadow marks the first entry in the series for the high-def generation, and the latest attempt at bringing the monster-slaying opus into the 3rd dimension. Does Spanish developer Mercury Steam (Clive Barker’s Jericho) triumph where others fell short? Or is this one another whip to the face for classic Castlevania fans?

Continue reading REVIEW: Castlevania: Lords of Shadow (PS3/XBOX360)

REVIEW: Kirby’s Epic Yarn (Wii)

The Charge:
An epic quest unwinds.
Opening Statement:
Cute means that something is attractive, in a dainty or pleasingly pretty manner.  Cute is a defence mechanism to shield the weak and irritating from intelligent, meat eating apex predators such as ourselves.  I can’t get mad at a puppy when he piddles on my jeans, because he’s just too darn cute.  This is how I feel about 95% of Nintendo’s first party software these days, anything that doesn’t involve Mario jumping on flying turtles.   Continue reading REVIEW: Kirby’s Epic Yarn (Wii)

REVIEW: Medal of Honor (PC/PS3/Xbox360)

The Charge:
There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.

Opening Statement:
Electronic Arts’ long running Medal of Honor series returns to active duty after a few years on the sidelines. With World War II so passé, and Modern Combat all the rage, EA has thrown you off the bird and into the warzone of post 9/11 Afghanistan. Does EA answer the Call of Duty? Or is this one Black Op you’ll be denying?

Continue reading REVIEW: Medal of Honor (PC/PS3/Xbox360)

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