Archive for the ‘Reviews’ Category
REVIEW: Sin and Punishment – Star Successor (Wii)
Wednesday, July 7th, 2010REVIEW: Alpha Protocol (PS3, XBOX360, PC)
Tuesday, June 29th, 2010
The Charge:
Your weapon is Choice!
Opening Statement:
From Sega, and developer of cult-RPGs, Obsidian Entertainment (Neverwinter Nights 2) comes a new take on the action RPG. Forget outer space and fantasy kingdoms; Alpha Protocol is the world’s first tactical espionage Role player. Will it manage to successfully infiltrate your collection? Or will you be disavowing any knowledge of its actions. (more…)
Review: Split/Second (PS3, XB360)
Wednesday, June 9th, 2010For racing game fans, getting a digital fix comes in three flavours. Hardcore simulation; along the lines of Gran Turismo or Forza Motorsport , Arcade racers such as Burnout; with faster paces and much looser physics, and Kart racers; which deal out Mascot characters, and crazy course layouts. While at heart Split/Second, the newest racer from Black Rock Studios; the developers of last year’s phenomenal Pure, is very much of the arcade variety, it possesses qualities which blur the lines that separate it from the other two.
Review: Puzzle Chronicles (XBLA)
Tuesday, June 1st, 2010The Charge
In case you wanted yet another gem-breaking puzzle game.
The Case
Puzzle Chronicles is an RPG/puzzle hybrid game that combines some light skill progression and even lighter character customization with fairly engaging gem-breaking puzzle gameplay.
REVIEW: Alan Wake (xbox360)
Friday, May 28th, 2010The Charge:
In darkness, fight with light.
Opening Statement:
It’s been near a full 7 years since Max Payne last graced us with his presence in 2003. Remedy have finally returned, bringing with them a new protagonist in Alan Wake. Trading rain soaked New York streets for fog enshrouded pines, and two-fisting colt 45’s for heavy duty Maglites and road flares, does Wake live up to Payne’s pedigree?
Facts of the Case:
Alan Wake is a writer. He’s had several hit novels, and is generally a well regarded Stephen King-like figure. Unfortunately Alan is suffering from some severe writer’s block, and his public image is less than perfect. Alice, Alan’s wife, takes him to the sleepy little Midwestern town of Bright Falls, her plan is to get Alan’s creative synapses firing again. Unfortunately for Alan, Alice has disappeared, he’s missing a week, there’s an FBI agent in hot pursuit, and he’s awakened behind the wheel of their crashed vehicle with one hell of a nasty bump on his noggin. On top of that, he’s finding pages from a manuscript he supposedly wrote, and the weirdness on the page has a way of bleeding into reality. It only gets stranger from there.
Review: Battlefield: Bad Company 2 (xbox360/ps3)
Friday, April 30th, 2010The Charge:
Defining Online Warfare!
Opening Statement:
The world of Military shooters has always been a tumultuous one. Excursions into World War II have always butted heads with the latest and greatest techno shooters and Tom Clancy terror thrillers. Somewhere along the timeline, the mainstream WWII shooter converged with the modern man of action, and one franchise rose above the ranks to seize the crown. Hardly content to take their ‘distant second’ ribbon and wallow in complacency, EA and Dice have fired the opening salvo in the quickly building war against Modern Warfare 2.
Review: Cave Story (WiiWare)
Thursday, April 15th, 2010
Opening Statement:
Playing Cave Story (Dōkutsu Monogatari for you hopeless purists out there) on the Wii will most likely conjure up strong feelings of nostalgia within gamers who were around in the 8-bit era. It’s like discovering a great NES title for the first time, or stumbling across a slice of fried gold long since missed. The only difference being that Cave Story is no retro throwback title, it’s not a series relaunch, or a cheap cash-in on the success of Mega Man 9 or Dark Void Zero. Cave Story, if you must know, was doing the old school thing before old school was even in vogue. This game is a labour of love, crafted by a single gamer back in 2004. It enjoyed cult success as a freeware PC title, but does that mean it’s not worth forking over 12 bucks to play it as an actual console title? That’s a question for Will Smith.
Review: Mega Man 10 (PlayStation Network, Xbox Live Arcade, WiiWare)
Wednesday, March 10th, 2010![]()
The Charge:
Dual FX Engines!! Parallel Hyperbit Interface!!
Opening Statement:
My lifelong affair with Capcom’s stalwart Mega Man franchise is by no means a well kept secret. I’d go as far as to say it occupies the throne that is my favourite gaming franchise. Since the heady times of its heyday, there have been close to 120 titles released that bear the Mega Man moniker, more than both the Street Fighter and Resident Evil franchises combined; and during my career in gaming, I’ve owned close to 40 of them personally. That can mean only one thing, I’m totally the perfect candidate to review Mega Man 10, Capcom’s latest return to the series that built the foundations of their house.