Posts Tagged ‘Awesomesauce’

SOCOM 4 Inbound! Coming this Fall!

Thursday, March 4th, 2010

This just popped up over on the Official Playstation Blog:

“I wanted to drop in and deliver some truly exciting news – on behalf of everyone here at Zipper Interactive, I’m pleased to announce that SOCOM 4 is indeed in development and is slated for release exclusively on PlayStation 3 this fall…

Oh, and before we let you go, we wanted to send a message to our SOCOM and MAG fans all over the world. First, if you play MAG and wonder what this means for the game’s future, wonder no more – we’re still fully committed to supporting MAG for a long, long time and the addition of another game in our lineup doesn’t change that. Second, it’s been great to hear from SOCOM fanatics located in every corner of the globe as we led into today’s announcement. We’re extremely excited to be attached to this beloved franchise again and knowing that so many people wanted us to return to something that already meant so much to us has been both inspiring and touching – so thank you to all of you who wanted it to happen! We look forward to living up to your expectations.”

As a longtime fan of Zipper Interactive’s work on the series (they created the franchise and were responsible for its first two sequels on the PS2), and someone who song an ungodly amount of online time into SOCOM 2, this is some mighty exciting news.

Word is they are very intent on delivering a top drawer single player campaign, and allusions have already been made to the storytelling in Uncharted as being a prime example of the approach being taken. This excites me immensely. I’m sure more details will be forthcoming. The first trailer airs exclusively on tonights episode of Gametrailers TV, but i’m sure it’ll be all over the web by tomorrow.

Review: Darksiders (PS3/XBOX360)

Saturday, January 23rd, 2010

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The Charge:

The Horseman Cometh.

Opening Statement:
At the risk of sounding terribly cliché, I’ve been patiently awaiting Darksiders since it was announced to little fanfare and the earliest concept art found its way onto my internets.  That patience vanished into the ether once it was announced that major video game publisher THQ had picked up Darksiders, and pumped enough cash into wee little developer Vigil Games to allow them to expand beyond a four man operation into a full fledged development team.  Whenever the topic came op on Pixel Verdict asking us what new franchises or games am was I most looking forward to in 2010, my answer was always the same; Darksiders.  It’s been a long few years, and I’ve converted a small cadre of gamers along the way from indifferent onlookers, to genuine followers of its development.  Now finally, the wait is over, and Darksiders has ridden onto the battlefield.  Is this a well deserved victory for the dreamers at Vigil Games?  Or is this an apocalypse for gamers that has long been foretold?

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Review: Bayonetta (PS3) – Import

Thursday, December 10th, 2009

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Note:  The following review is based on an imported copy of the Japanese release.  Bayonetta is scheduled for release in North America on January 5th, 2010.

Opening Statement:
I’ll admit, for the last year or so, I haven’t been the most eager to play Sega’s upcoming Bayonetta, a prophesized action epic from Platinum Games (the crazed geniuses behind last year’s Mad World for the Wii) and director Hideki Kamiya (the future legend behind Resident Evil 2, Devil May Cry, Viewtiful Joe and Okami; pay your respects at the altar).  As I just typed the evidence of its pedigree, I realize that my bull headed and blind prejudice has denied me any sense of excitement for what has turned out to be a concentrated burst of gaming dynamite.  With Bayonetta, Kamiya and Platinum Games have served up a witch’s brew of devilish fun. (more…)

REVIEW: Assassin’s Creed II (PS3/XBOX360)

Saturday, November 28th, 2009

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The Charge:
The Truth is Written in Blood

Opening Statement:
When the first Assassin’s Creed hit consoles in the fall of 2007, the highly divisive gameplay caused a split amongst critic and gamer alike. The game was heralded by some for its unique take on storyline, control, and depth, while others saw it as an exercise in repetition. There was certainly no doubting the technical brilliance from either camp, and for me personally, it was my game of the year in a year that also brought us Uncharted: Drake’s Fortune, Mass Effect, Halo 3, Bioshock, and Call of Duty 4, lofty praise indeed. The Sequel is now upon us, with a new era, new central character, and several changes in gameplay. Is it a better game? Will it please those who may have been disappointed or dismissive of the first game? Read on…

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I’m thankful for…HERE COMES A NEW CHALLENGER!!

Thursday, November 26th, 2009

Thank you Capcom.  The check is in the mail.

Review: New Super Mario Bros. Wii (Wii…duh)

Thursday, November 19th, 2009

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Opening Statement:
Like any gamer worth his salt (or born before the rise of New Kids on the Block, take your pick), I have a bit of a history with Super Mario.  Having cut my gaming teeth on the plumber’s first three adventures, and his 16-bit debut being the first game I ever cracked wide open, dedicating myself to discovering its every secret.  (more…)