Posts Tagged ‘batman’

Free Arkham Asylum DLC Coming Thursday, Punching and Capes Promised

Tuesday, September 15th, 2009

bmaw

Have I mentioned recently how much I love Arkham Asylum?  Yes, yes I have.  Eidos bumps up my love another degree with its details for FREE DLC, which will be available on Thursday.

Two more challenge rooms come with The Insane Night pack, a supposedly unforgiving combat room called “Totally Insane” and “Nocturnal Hunter,” a predator mode.

Sounds good, though I’d love a combat survival mode, where you fight an endless onslaught of thugs.  The fighting system is just that good.

Symposium ad Nauseum: Superheroes in Dire Need of a Great Game Treatment

Tuesday, September 1st, 2009

ac

Now that Arkham Asylum has descended to near universal acclaim (and believe the hype folks, it’s one the absolute best of the year) and Batman’s troubled video game legacy finally gets a win, what other caped or non-caped superhero should score a console offering worthy of his or her tights?

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Batman: Arkham Asylum Demo Impressions

Monday, August 10th, 2009

bmaa

Took the 1.5 GB demo of Eidos’s much-anticipated take on the Caped Crusader for a spin over the weekend.  I really liked it, but I’m not totally sold.

I’m all about Batman, and have been longing for any kind of sweet Dark Knight video gaming that I’ve embraced such iffy stuff as The Rise of Sin TzuArkham Asylum, when it was first revealed, showed big promise, and judging from the brief time I had with the demo, it looks like it might live up to the expectations.

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