Posts tagged call of duty

BLAST PROCESSING! Episode 90 – We’ve Gone From Suck to Blow!

Steve and Jon bring you your weekly dose of random gibberish and shout outs to people you don’t know while they run down the latest vidja game news, talk about what they’ve played this week, and answer your pertinent questions.

Jon is digging Dead Space 2, while Steve is stuck in 2008 with the original Dead Space, when he’s not stabbing things with flaming swords in Two Worlds II.

We also answer such driving questions as, if no one can hear you in regular space, would “dead” space negate the whole not hearing you thing? And we adress the important issue of best and worst video game merch!

Have you played Dead Space 2? Hows about Two Worlds II? Looking forward to LA Noire? Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.
Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 89 – New year, same noise!

Steve and Jon are back (alongside a late to the party Adam) after a little too much Christmas cheer to ring in 2011 with talk of the very best stuff they played in 2010.

Just to even out the balance, they also talk about their single biggest dissapointments of the year. Want to hear 9 awesome games we loved? Or hear about three we didn’t? tune in!

There’s also a little chatting about the launch of Nintendo’s upcoming 3D handheld, and a little rapping about the issues currently facing Call of Duty multiplayer on Sony’s big black box.

What were your choices for best of 2010? Do you think Activision is screwing PS3 owners? Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.
Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 85: A Little old school.

Join Steve as he sits down for a chat with the prodigal Dave Johnson. Digressions abound. Amidst “what if?” scenarios and talk of favorite this or thats, theres still time out to discuss Castlevania: Lords of Shadow (again), Halo: Reach, and Call of Duty: Black Ops. Streets of Rage and Ninja Gaiden II discourse are a forgone conclusion.
Get ready for a blast from Processing’s past.
Who’s your favorite Video Game protagonist? Got a GREAT idea for a video game? Tell us what you think! Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 84: Are You Not Entertained?

Steve and Jon provide a lean and mean critique of Star Wars: The Force Unleashed II, 007 Blood Stone, 007 Goldeneye, and a certain huge franchise sequel coming out in the next week or so.
The Gospel according to Jon adresses game length. When is a game too short? Too long? Can a great game be short? Is long always a good idea?

Steve and Jon provide a lean and mean critique of Star Wars: The Force Unleashed II, 007 Blood Stone, 007 Goldeneye, and a certain huge franchise sequel coming out in the next week or so.
The Gospel according to Jon adresses game length. When is a game too short? Too long? Can a great game be short? Is long always a good idea?

Tell us what you think! Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

In Celebration of the Release of the Biggest Game of the Year


Ultra-Realistic Modern Warfare Game Features Awaiting Orders, Repairing Trucks

Review: Call of Duty Post-Modern Warfare (Xbox360/PS3)

cod

The Charge

War is Hell–and bananas giraffe forklift!

Opening Statement

Activision continues its money-printing shooter franchise with a stark departure from the series.  Be warned: this isn’t the Call of Duty you’re used to.

Continue reading Review: Call of Duty Post-Modern Warfare (Xbox360/PS3)

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