Posts Tagged ‘Capcom’
Geeks REJOICE! – Marvel Vs. Capcom 3 announced!
Tuesday, April 20th, 2010Review: Tatsunoku vs. Capcom: Ultimate All-Stars (Wii)
Saturday, February 6th, 2010![]()
The Charge:
The Versus series returns in an all-new brawl!
Opening Statement:
Never let it be said that gaming dreams don’t come true. Despite riding high on a wave of pure hype, I would have never guessed that Tatsunoku vs. Capcom: Ultimate All-Stars, the legendary developer’s return to their arcade smash-hit Versus franchise would ever see the light of day on western shores. (more…)
Review: Dark Void (PS3/XBOX360)
Wednesday, January 20th, 2010![]()
The Charge:
The Battle For Our World Begins!
Opening Statement:
Capcom’s Rocket-man adventure has finally hit the skies. Developer Airtight Games, formerly the Microsoft studio that brought us Crimson Skies (and I’ll forgive them for Shadowrun) has once again taken to the air to provide us with some old school dogfighting mixed with new school action-adventure. Is Dark Void a flight worth taking?
Facts of the Case:
It’s the late 1930’s, and the world is on the brink of war with “the facists”. Ex-military man and crack pilot Will Grey has been tasked with carting a mysterious package along a dangerous route, along for the ride is ex-flame and still military woman Ava. Somewhere in the Bermuda Triangle things go pear-shaped, and Will finds himself in The Void, a sort of alternate dimension, where UFO’s soar the skies and a race of evil beings known as The Watchers work towards again breaching the borders of the Void and toppling humanity. In their way stand The Survivors, wayward travelers who have somehow found themselves trapped in the void as well. With an experimental rocket-pack created by none other than legendary Soviet inventor Nikola Tesla, Will takes to the air, and takes the war to the The Watchers.
Mega Man 10 announced for WiiWare
Thursday, December 10th, 2009![]()
Mega man fans – Get Equipped with Nostalgia! The Blue Bomber is back to dole out another serving of hot robotic justice! Isue 250 of Nintendo Power (the Gentleman’s game magazine, according to Erich) features the announcement of Mega man 10 for WiiWare. (more…)
Ghouls ‘n Ghosts announced for iPhone, terrifying thumbs everywhere
Tuesday, September 29th, 2009No doubt deciding that touchscreen controls were the missing element to make the game easy and enjoyable to play, Capcom has announced at the Tokyo Game Show that the eponymous, tear-generating side-scroller Ghouls ‘n Ghosts is being ported to the iPhone platform. I tremble with terror.
According to Touch Arcade, the game will resemble the PSP version Ultimate Ghosts ‘n Goblins, mixing 2D and 3D elements. No price or release date have been announced yet.
Seriously, Capcom, why do you want your audience to cry tears of rage? This franchise has been naught but merciless on gamers the world over for more than twenty years. Were we not despondent and depressed enough now for your tastes? Do you really see the need to punish gamers with a game (already near-impossible in difficulty and unforgiving controls) by mashing a glass screen with our thumbs?
I mean, you already can’t time your jumps correctly playing Ghosts ‘n Goblins. The thought of doing that with an iPhone…
(via Touch Arcade)
Super Street Fighter 4 Coming, Super Hyper Alpha Street Fighter 4 Zeta: Double Impact Strike Not Far Behind
Tuesday, September 29th, 2009![]()
Capcom has spilled the unsurprising beans about the follow-up/expansion to their awesome fighter and seeing as I’m pretty much settled on the fact that Street Fighter 4 is the runaway Game of the Year, color me pleased.
Apparently nine more fighters are en route, including old school pugilists T-Hawk (ugh) and Dee Jay. Eight new characters in all are going to be added, the remainder shrouded in mystery (come on Frank West!)
In addition, existing characters will allegedly be tweaked and balanced (how about we bring Sagat down from Olympus?). All of this will be coming on a less-than-full-retail disc some time next year.
How will Capcom improve on the greatest fighting game ever made? We shall see.
Review: Bionic Commando (PS3/Xbox360/PC)
Monday, May 18th, 2009"I seethe with generic rage!"
The Charge:
Arm Yourself!
Opening Statement:
Nathan “Rad” Spencer is back. The original Bionic Commando returns in a 3D action title farmed out to Swedish development house, Grin (Wanted: Weapons of Fate and Terminator: Salvation.) It’s been awhile since Bionic Commando has graced a home console in a true sequel, is our metal armed protagonist able to satisfy a legion of nostalgic fans? Or is this one appendage you’d just as soon cut off and run from?