Posts tagged GDC

BLAST PROCESSING! Episode 54: Flannel Fantasy

Steve and Adam join Erich for an RPG-heavy first segment. Adam talks Dragon Warrior V (or should that be Dragon Quest V?), Steve splits his time between the Dragon Age: Origins – Awakenings expansion pack and Final Fantasy XIII. He likes one but not the other; can you guess which is which? Erich, meanwhile, is still plugging away at Mega Man 10. In the second half of the show, the boys talk about the big news coming out of last week’s Game Developer’s Conference: Sony’s new Move motion controller. Is it a Wii killer, or weak… um… iller?

Move on over to the comments below to get in touch with us, or you can head over to the DVD Verdict Jury Room forums. Heck, you can even email us at feedback@pixelverdict.com if you want.

You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

 

GDC 2009: DRM and PC gaming

pirate

At GDC 2009, publishers and developers are anxious to discuss with you all the new games and gadgets they have in the works, but also the methods in which they wish to limit your access to their games and gadgets. Digital rights management (DRM) is a hot topic these days, especially for us bedraggled and well-worn PC gamers. Console gamers mostly don’t have to deal with any of the aggravating issues afflicted upon computer gamers–you just get the game (new or used) and throw it in your console. For computer gamers, it gets more complicated, because we’re all filthy pirates. Or hadn’t you heard?

Microsoft, Valve and Stardock, three heavyweights in computer gaming and digital content distribution are all at GDC this year, keen to appease consumer concerns that their systems are not DRM. Call it something else, but it’s not DRM, because DRM is a dirty word. Kind of like how AIG wants to change their name now, because hey, that solves the problem with consumer confidence.

Continue reading GDC 2009: DRM and PC gaming

Smart People Rejoice: Professor Layton Sequel Coming to North America!

gdc Fresh from GDC via Joystiq comes the best news I could have hoped for (well, maybe second best): Professor Layton and the Curious Village, one of my all-time favorite DS games, is finally getting a sequel in America. Level-5 director Akihiro Hino spilled the beans on Professor Layton and the Diabolical Box, an English language version of a game that has been out in Japan since late 2007. Along with the news that Diabolical Box should be out in North America and Europe within 6 months, Hino said that he hopes to eventually bring all six Layton games (three of which are already out in Japan, with a fourth being released this fall) to English-speaking regions. I hope so too. Now, if you’ll excuse me, I’ve got to go find my practice matchsticks.

I Hear That Train A-Comin’: New Zelda Announced for DS

gdc Nintendo President Satoru Iwata ended yesterday’s GDC keynote with an announcement that sent shockwaves through the internet: a new Zelda DS game will be released this year…and it’s got trains! The Legend of Zelda: Spirit Tracks follows 2007′s Phantom Hourglass as the the hallowed series’ latest cel-shaded entry. This time, though, Link’s trading his trusty boat for a cannon-toting locomotive, traveling from dungeon to dungeon on Hyrule’s surprisingly well-developed railway system. Will the story revolve around Ganon kidnapping Princess Zelda to prevent her from appropriating the funds necessary to improve the kingdom’s public transit infrastructure? Will players need to use the touchscreen to figure out complex rail schedules, including rush hour express trains and holiday specials? Only time will tell.

Seriously, though, I can’t wait. Heck, I’m just glad to see Nintendo try something new with the series. You OMG*LINK*N*TRAINZ*LOLZ party poopers can zip it… or put it in the comments. Everyone else should check out the trailer (courtesy of Joystiq) after the break.

Continue reading I Hear That Train A-Comin’: New Zelda Announced for DS

OMGDC!!!

gdc

If you pay any attention to the gaming news sites, you know that this week is the annual Game Developer’s Conference in San Francisco. What used to be a technical conference focused on the nitty gritty of coding and game design has become a kind of mini-E3, chock full of big game announcements, trailer premieres, and pissed off designers who remember when GDC used to be a conference focused on the nitty gritty of coding and game design.

The good news for the rest of us is that you can expect some exciting news over the coming week. We won’t be there to live blog the sessions or get you the latest hands-on impressions, but we will keep our eyes out for the kinds of info we think you’ll be interested in. Such as…

Continue reading OMGDC!!!

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