Posts Tagged ‘genesis’
Wednesday, January 20th, 2010

Now here’s an interesting development in the world of potent portable gaming. It appears that Sega is jumping onto the iPhone/Touch gaming platform by developing its own emulation service to kick out Sega Genesis games straight to your phone, as reported by Gizmodo.
Sega has released emulated bundles of games before on the iPhone, but this is different. Instead of a bundle job (like the Ultimate Collection pack that made the rounds on the consoles), this is to be a full-fledged Virtual Store, offering a-la-carte purchases of classic Genesis games for (slightly) inflated prices.
Click past the jump for pricing and game info.
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Tags: app store, genesis, iPhone, road rash, Sega, shining force, toe jam & earl
Posted in iPhone | No Comments »
Tuesday, October 13th, 2009

We’re all about the nostalgia on the PV, so here’s a soft-ball for all you flower children who grew up cutting your teeth on the SNES or Genesis (sorry, the TurboGrafx doesn’t count).
What beloved 16-bit hit would you love to see given a current-gen treatment on the system of your choice?
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Tags: 16-bit, genesis, snes, Symposium Ad Nauseum
Posted in Symposium Ad Nauseum, Vintage | 3 Comments »
Monday, August 17th, 2009

To celebrate the 20th anniversary of the Sega Genesis (a horrible scorecard outlining my own mortality and extreme agedness) Sega has an online poll up for fans to vote on the game they’d most like to see released on XBLA. Talk about Sophie’s Choice here–every game is a standout. Can’t we have them ALL?
In celebration of the 20th anniversary of the Sega Genesis, we’re putting the power back in the fans’ hands and letting you determine the next title we’ll release on Xbox LIVE Arcade! Just pick from the Genesis classics below and cast your vote between August 14th and August 21st.
The games up for consideration:
Earthworm Jim
Golden Axe II
Shining Force
Revenge of Shinobi
Streets of Rage
Toejam & Earl
Wonderboy
As of this writing, over 40,000 votes have been cast (and amazingly almost half of them for Earthworm Jim, never saw that coming) so be sure and help Dave log AS MANY VOTES AS POSSIBLE for Streets of Rage. He needs your help!
(via Genesis Poll)
Tags: genesis, Sega, streets of rage, xbla
Posted in Vintage, Xbox 360 | 6 Comments »
Monday, June 22nd, 2009

Aww yeah.
Consider the light zapper. No, seriously, think about it. For many children, the most amazing part of the original Nintendo Entertainment System was the NES Zapper, a silver-gray (quickly replaced with hunting orange) handheld pistol that allowed us to hunt ducks in our living room. It made an entire generation of boys and girls want to murder a snickering dog. It even made a gigantic, satisfying CLANG noise when you pulled the trigger. It had springs. Springs meant quality.
We’re spoiled today by our Wii remotes and our Natal technology (or we will be soon). It was a gun that shot light! Or at least that was what we were lead to believe. So there weren’t many game developers that opted to design games for it, or for the Light Phaser for the Sega Master System (my personal gun of choice because they modeled it off an obscure Japanese anime). These were novelties at best–a clever use of cathode-ray technology that to this day I still can’t quite understand (magic, I assume).
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Tags: genesis, light zapper, menacer, NES, nintendo, Sega, snes, super scope, zapper
Posted in Humor, Vintage | 3 Comments »
Friday, April 10th, 2009

Before Halo Wars, there was Herzog Zwei, a proto-console-RTS that was far ahead of its time. Sure it was extremely limited when compared to its current-day brethren, but what do you want? For crying out loud you were a jet that could transform into a robot! That’s gotta be worth something, right?
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Tags: genesis, herzog zwei, review
Posted in Reviews, Vintage | 1 Comment »
Thursday, March 26th, 2009

Erich’s out sick this week, leaving Dave in charge of unruly crew Tim, Adam, and Steve, who join him for some good-natured Wii bashing before spoiling Braid, musing on the possible game-changing OnLive, and launching into an epic roundtable discussion of this week’s Symposium Ad Nauseum topic: Objectively Crappy Games That You Love. Titles discussed include Time Killers, Weaponlord, Shaq-Fu, Two Worlds, and Batman for the Commodore 64. Send any and all comments, complaints, and fanboy ravings to feedback@pixelverdict.com.
You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.
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Tags: Braid, Commodore 64, genesis, nintendo, OnLive, playstation 3, Xbox 360
Posted in Podcast | No Comments »
Tuesday, March 17th, 2009

Much of my formative video game years were spent playing two genres: the side-scrolling beat’em up and the shooter. Both were popular in the 16-bit days, but have since largely vanished from the gaming consciousness, save for cameo appearances on PSN or XBLA or the DS.
I played many shooters on my Genesis, and forged my love through repeated run-throughs of the magnificent Thunder Force III. But my addiction took root with M.U.S.H.A., a quirky vertical-scrolling effort that featured all the characteristics of the genre: huge enemies, upgradeable weapons, and thousands of glowy balls of death on the screen. It was formula, but it was formula perfected.
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Tags: genesis, musha, shooter
Posted in Reviews, Vintage | 1 Comment »