Posts Tagged ‘infamous’

Best Games of the Year 2009: Jon’s List

Tuesday, December 29th, 2009

pv09

Whew! This year was a close one.  With a wedding so pay for this coming March, and full year’s worth of can’t miss games released over the course of 2009, I didn’t think I was going to make it out alive (or at the very least, out of shark-tank debt).  I’m in agreement with Steve that trying to pick just five out of the squall of sterling digital offerings we’ve had this past year is a cruel endeavour.  After spending much of the holidays in tears, trying to trim the fat from my list, I think I’ve finally tapered it down to an unfortunately circumscribe five (plus two honourable mentions).  So before we ring out the Aughties, or Zeroes, or whatever you hipsters are calling the soon to be decade past, I’d like to regale the gamers among you with my personal favourite games of 2009.  And no…Prototype is not on the list.

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Review: Prototype (PS3/Xbox360/PC)

Tuesday, June 9th, 2009
Ripclaw? What's a Ripclaw?

Ripclaw? What's a Ripclaw?

The Charge:

Become Anything… Change everything!

Opening Statement:
After a few less than stellar Crash Bandicoot titles, the developers at Radical Entertainment, the guys behind the critically acclaimed Incredible Hulk: Ultimate Destruction, have returned to the sandbox territory with Prototype, but does the game have what it takes to survive in today’s more sophisticated sandbox?

Facts of the Case:
A gravelly, brooding voice tells us that we are Alex Mercer (no relation to Pixel Verdict’s own resident superhero, Jon Mercer), and Alex Mercer is having a bad day. It would seem Alex has woken up dead, or more accurately, he’s woken up on an autopsy table, with no memory of who he is. Turns out there’s a virus loose in New York City that he may have something to do with, the GenTEK corporation is hunting his every move, his wardrobe looks like he mugged Avril Lavigne, and his sister just can’t stop compulsively dropping f-bombs, with extra enunciation on the “f” part. Luckily, Alex is also blessed with super mad crazy super powers, the kind that let him morph parts of his body into melee weapons, defy gravity by running sidelong up the surface of even the tallest buildings, and disguising himself as whomever he’s consumed in order to escape detection. It’s all up to Alex to piece together the fragments of his clouded past and hopefully save the Big Apple from certain doom. All in a day’s work for a super hero, right?

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Review: InFamous (PS3)

Monday, June 8th, 2009
And they say that a hee-roh will save us!

And they say that a hee-roh will save us!

The Charge:
Save what’s left…or destroy it all!

Opening Statement:
The majority of truly great super hero stories begin with a tragedy, be it Superman’s home planet being destroyed, Batman witnessing the murder of his parents as a child, or Spider-Man failing to save his uncle due to his own teenaged arrogance.  This is meant to symbolize the earning of their powers, or the emotional anchor that will keep them from growing corrupt.  To keep them steadfast in the face of the sea of anarchy they will surely face in their quest to make the world a better place.  Sucker Punch, one of Sony’s top three prized development studios seek to test those very waters with InFamous; a sandbox title that grants players an incredible array of super-powers, and the choice to do good or do evil by those very abilities.  But is this long-awaited PS3 exclusive a mighty champion of the people, or does it fizzle out faster that the Joel Schumacher Batman movies?

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BLAST PROCESSING! Episode 13: The Boxing Equivalent of Lisa Kudrow

Thursday, May 28th, 2009

blast_processing_13_lkb

This week is the calm before the storm that is E3. Erich, Steve, Tim, and Adam prepare for the big expo with a round-up of potential press conference surprises, talk about games like Punch-Out!!, inFAMOUS, Bionic Commando, Terminator Salvation, Gears of War 2, and MadWorld, and finish with this week’s Symposium Ad Nauseum topic: Video Game Nutrition. Leave your thoughts, complaints, praise, and favorite recipes in the comments below, or email us at feedback@pixelverdict.com.

You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

 

Carry on the show discussion over on the Jury Room forums at DVDVerdict.com!

BLAST PROCESSING! Episode 7: Border Crossing

Thursday, April 16th, 2009

border-crossing

It’s Canada 3, America 1 as Erich welcomes Adam, Jon, and Steve to talk games and correct his meager knowledge of Canadian geography. They talk Demon’s Souls, Sly Cooper 2, Hammerin’ Hero, Legends of Wrestlemania, Suikoden Tierkreis, Resident Evil 4, and Tetris DS. In news, Jon’s excitement about an early release for PS3-exclusive inFamous turns into a debate about the marketing wisdom of using demos as pre-order bonuses, Steve joins the throngs of Xbox 360 owners rejoicing over Microsoft adding the E74 error to its 3-year warranty, and Adam uses his +4 charm to get everyone to care about the new World of Warcraft patch. After minor technical difficulties, the boys wrap things up with this week’s Symposium Ad Nauseum, asking deep questions about why the gaming cliches that bug us the most are often those we hold most dear.

Have an existential question about exploding barrels? Let us know by emailing feedback@pixelverdict.com.

You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.