Posts tagged multiplayer

REVIEW: Need For Speed: Hot Pursuit (PS3, Xbox 360)

The Charge:
It’s You Against Your Friends!

Opening Statement:
I remember a time when EA’s long running Need for Speed franchise was a yearly powerhouse, 6.1 litre big block seal of quality that always delivered. Five years later, following half a decade’s worth of half-baked storylines featuring undercover detectives, corrupt officials, and racing-obsessed crime bosses and it seemed this once-proud staple could no longer entice gamers to put the pedal to the metal. Electronic Arts has taken desperate measures to regain their sure footing as a third party giant, shaking things up by spreading the NFS brand across several promising developers. Last fall brought gamers the successful simulation-heavy NFS: Shift, now on the other end of the spectrum, Criterion Games (developers of the crowd-pleasing Burnout series) seek to kick start thrills by revisiting the whole late 90s police chase obsession with Need for Speed: Hot Pursuit. Is it a chase worth pursuing, or does it sputter out before the finish line?

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Review: Army of Two – The 40th Day (PS3/Xbox360)

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The Charge:
Fight Together! Survive Together!

Opening Statement:
The first Army of Two was an effective 3rd person shooter that borrowed liberally from other, better games and made a decent first impression before quickly fading to bargain bins. The requisite sequel is now upon us, and our titular army of two has some new tricks up their sleeves. Does Army of Two: The 40th Day rise above the machismo and fist-bumping to provide a world-cass shooter?

Facts of the Case:
Elliot Salem and Tyson Rios have long parted ways with former employers at SSC. As the owners and sole operatives of TransWorld Operatives, they answer to no one save their sassy handler, Alice Murray. The dynamic duo has just finished up a routine job in Shanghai when all hell breaks loose. An armed force has launched an all out assault on the city, and carnage is everywhere. Our brothers in arms find themselves racing through Shanghai as it crumbles all around them. Co-op tactics and visceral action are the order of the day as Salem and Rios struggle to find Alice in the chaos, and attempt to discover the truth behind the 40th Day Initiative.

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Pay for Play? Time Warner Introduces New Pricing Structure

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In a move that’s sure to have a vast multitude of people (gamers especially) shredding the self-esteem of innocent customer service agents everywhere, Business Week reported Time Warner Cable is rolling out a tiered pricing structure in several markets across the country. That means the more internet bandwidth you use – whether for gaming, internet surfing, downloading movies or files or whatever – the more money you’ll be shelling out. It’s similar to current cell phone plans and it’s “a strategy that’s likely to rankle consumers but be copied by competitors,” as the article so succinctly states it.

Continue reading Pay for Play? Time Warner Introduces New Pricing Structure

The Disconnect Disconnect

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So I’ve been logging some serious online multiplayer hours with Street Fighter 4.  This is kind of new for me as my only other online exploits tend to be the co-op based functionality of Halo 3 or Gears of War 2.  I tend not to be an antogonisitic multiplayer guy.

Street Fighter 4 and my undying love affair with hitting opponents with Zangief’s Ultimate Atomic Buster changed all that.  I’m hooked on multiplayer versus, but with this new addiction has come the rage-inducing cheapness of the early disconnect.

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Symposium Ad Nauseum: Best Multiplayer Experiences

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Time to trot out another Pixel Verdict feature: the Symposium Ad Nauseum, a week-long roundtable discussion where we (as in “us” and “you,” as in “you” the plural pronoun or I guess “you” the singular pronoun if you have that high an opinion of yourself) engage in a hopefully vigorous back-and-forth about some kind of inane topic that would only appeal to video game geeks.

Each week introduces a new conversation starter that will–in theory–provoke some lively discourse.  Your participation is welcome; comment away and we’ll weave particularly compelling insights (i.e., posts that don’t use the word “meh”) into the discussion.

That’s it.  Keep checking back for updates!  Here we go:

Continue reading Symposium Ad Nauseum: Best Multiplayer Experiences

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