Posts Tagged ‘review’

Review: Batman Arkham Asylum

Wednesday, September 2nd, 2009

bmaa

The Charge

I’m Batman!

Opening Statement

No, for real, I finally am.  That Batman: Arkham Asylum is the best comic book game ever made is a no-brainer.  That it’s definitely in the conversation for game of the year?  Believe it.

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Review: Wii Sports Resort

Tuesday, August 11th, 2009
Scoreboard reads:  Fresh Prince of Bel-Air 1, Dude Lebowski 0

Scoreboard reads: Fresh Prince of Bel-Air 1, Dude Lebowski 0

The Charge:
Does solid tech a good game make?

Opening Statement:

When the Nintendo Wii launched in 2005 to a shockingly positive reception, its bundled pack-in title, Wii Sports played a huge part in its success, eventually going on to outsell the original Super Mario Bros., becoming the best-selling pack-in title of all time with near 50 Million titles moved.  Just to help drill that little statistic home…that’s more than six times what Halo 3 sold, ten times that of the last console Zelda title.  (more…)

Dave’s Take: Red Faction Guerrilla

Tuesday, August 4th, 2009

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Open world games are typically a tough sell for me unless they involve a superhero who can demolish buildings (Ultimate Destruction), a moody hard-ass who eats people with tentacles (Prototype) or rhymes with “Sackdown.”

Or if they have a gimmick that is just too hard to ignore.  The gimmick in Red Faction: Guerrilla is destruction, and it’s tech that has my vote for some of the most impressive of this generation.

All the stuff in the large-ish Martian game world can come down in a glorious heap of explosions, steel and debris, and demolishing these buildings with some well-placed remote detonators, a thermobaric rocket or a big-ass truck is one of the most satisfying feelings in gaming.

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Review: Street Fighter The Legend of Chun Li (Blu-ray)

Friday, July 10th, 2009

ck

The Charge

“Your father has been the milk of my business. But even milk has an expiration date.”

Opening Statement

Say you’re a renowned video game publisher and you’re sitting on one of the most lucrative intellectual properties ever created for the medium. The fan base is rabid, there’s worldwide recognition of the characters, a highly anticipated video game is forthcoming, and there’s nowhere else you can go but up after your last theatrical treatment of the material. What do you do? If you’re Capcom, you slap together a Street Fighter movie that bears pretty much no resemblance to the games, turns the best-loved characters into no-shows, poops all over the characters that are included, and make it all excruciatingly boring.

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Jon’s Take: Ghostbusters

Tuesday, June 23rd, 2009
Mother pus-bucket!

Mother pus-bucket!

Are you troubled by strange noises in the middle of the night?  Do you experience feelings of dread in your basement or attic?  Have your or your family ever seen a spook, specter or ghost?  If the answer is yes, then don’t wait another minute.  Pick up the phone and call the professionals…or know that I’ve just confirmed how big of a loser I am (my sister will love this); read on to find out if the Ghostbusters, twenty five years after the first film set the box office ablaze, FINALLY have a videogame worthy of wearing that unforgettable little logo.

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Dave’s Take: Prototype

Thursday, June 18th, 2009

pt

Here’s my solemn vow to you right now: aside from mentioning inFamous right now, you will hear nothing Sucker Punch’s open world superhero effort in this review.

Fair?  Moving on, Radical’s Prototype has got to be one of the most mixed reviewed games in recent memory, with reactions running the spectrum from blech! (ahem) to yippee!

I just wrapped up the main story campaign last night, leaving with a feeling of distinct…

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Review: Call of Duty Post-Modern Warfare (Xbox360/PS3)

Thursday, June 11th, 2009

cod

The Charge

War is Hell–and bananas giraffe forklift!

Opening Statement

Activision continues its money-printing shooter franchise with a stark departure from the series.  Be warned: this isn’t the Call of Duty you’re used to.

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Review: Terminator Salvation (PS3/PC/Xbox360)

Wednesday, May 20th, 2009

 

It can't be bargained with... it can't be reasoned with...

It can't be bargained with... it can't be reasoned with... It CAN be finished in less time than it takes to watch T2!

The Charge:

The End Begins.

Opening Statement:

With the film right around the corner, Terminator Salvation makes its timely debut on Xbox360 and PS3. The guys at Grin, who recently brought us Wanted: Weapons of Fate, have tried once again to give fans a movie tie-in worth playing. Do they succeed in offering us salvation? Or is this one game that deserves to be terminated.

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