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	<title> &#187; skies of arcadia</title>
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		<title>Best Games for the Sega Dreamcast</title>
		<link>http://pixelverdict.com/2009/05/01/best-games-for-the-sega-dreamcast/</link>
		<comments>http://pixelverdict.com/2009/05/01/best-games-for-the-sega-dreamcast/#comments</comments>
		<pubDate>Fri, 01 May 2009 15:02:48 +0000</pubDate>
		<dc:creator>Adam Arseneau</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Vintage]]></category>
		<category><![CDATA[chu chu rocket]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[jet grind radio]]></category>
		<category><![CDATA[Marvel vs. Capcom 2]]></category>
		<category><![CDATA[project justice]]></category>
		<category><![CDATA[shenmue]]></category>
		<category><![CDATA[skies of arcadia]]></category>
		<category><![CDATA[soul calibur]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[the typing of the dead]]></category>
		<category><![CDATA[top games]]></category>

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		<description><![CDATA[Anyone who tunes into our award-winning* podcast, BLAST PROCESSING should know that many of us here at Pixel Verdict are dyed-in-the-wool fans of the Sega Dreamcast. It may have had a short shelf life, but it holds a high place of honor on our video game nostalgia shrine. If nothing else, it goes to show [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://pixelverdict.com/wp-content/uploads/2009/05/dreamcast.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/dreamcast-225x300.jpg" alt="dreamcast" title="dreamcast" width="150" height="200" class="alignright size-medium wp-image-1370" /></a>Anyone who tunes into our award-winning* podcast, <a href="http://pixelverdict.com/category/podcast/">BLAST PROCESSING</a> should know that many of us here at Pixel Verdict are dyed-in-the-wool fans of the Sega Dreamcast.  It may have had a short shelf life, but it holds a high place of honor on our video game nostalgia shrine.  If nothing else, it goes to show how a well-made console with fantastic games can still fail in the marketplace, for reasons beyond pure system excellence.  </p>
<p>Recently, <a href="http://www.thinkgeek.com/geektoys/games/ba52/">ThinkGeek </a>came across a magical cache of unopened, new in box Dreamcast systems, and sold them to eager devotees for $99 a pop.  They sold out in record time (but keep an eye on them, as they might get more). To mark this auspicious occasion, or to assist anyone who wanders into a used video game store and takes one of the little white consoles home for the first time, let’s run down some of the best video games for the system.  </p>
<p>And yes, there are a lot of fighting games listed here.  It was what the Dreamcast was good at, after all.  Read on after the jump.</p>
<p><span id="more-1369"></span><br />
<strong>Marvel vs. Capcom 2</strong><br />
<div id="attachment_1371" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/mvc2.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/mvc2-150x150.jpg" alt="♫ I&#039;M GONNA TAKE YOU FOR A RIIIDE ♫" title="mvc2" width="150" height="150" class="size-thumbnail wp-image-1371" /></a><p class="wp-caption-text">♫ I'M GONNA TAKE YOU FOR A RIIIDE ♫</p></div>A no-brainer, and doubly so since we’ve been <a href="http://pixelverdict.com/2009/04/28/confirmed-marvel-vs-capcom-2-for-psn-xbla/">discussing it endlessly</a>, <em>MVC2 </em>is a classic of over-the-top fighting, and one of the nicer arcade ports put to home console.  The Dreamcast’s controller, although large and awkward at first glance, had a magnificently responsive D-pad, perfect for swinging out those infinite-hit combos.  With a roster of over 50+ characters to choose from, this was madness at its most finest.  And just try not get the character select song stuck in your head for days. </p>
<p><strong>Street Fighter III: Third Strike</strong><br />
<div id="attachment_1375" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/thirdstrike.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/thirdstrike-150x150.jpg" alt="No Guile, but always flash kicks.  " title="thirdstrike" width="150" height="150" class="size-thumbnail wp-image-1375" /></a><p class="wp-caption-text">No Guile, but always flash kicks.  </p></div>Sure, now we’ve got <a href="http://pixelverdict.com/2009/03/06/125/">Street Fighter IV</a> to play with and explode our nostalgia with, but this was ten years ago.  Back then, Capcom was systematically milking the franchise for all its worth, releasing numerous upgrades/tweaks/remixes of the same games over and over.  <em>SFIII</em> didn&#8217;t have the same romantic overtones as <em>Street Fighter II</em> for many fans, but hardcore combatants immediately fell in love with the complex and technical fighting system, which allowed for amazing counters and maneuvers&#8230; provided you had the chops.  No button-mashing here&#8211;to excel at <em>Third Strike</em>, you had to know what you were doing.  Even today, this game still looks fantastic, with lush animation and impressive frame rates.  </p>
<p><div id="attachment_1376" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/chu_chu_rocket.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/chu_chu_rocket-150x150.jpg" alt="Hey mouse... say cheese." title="chu_chu_rocket" width="150" height="150" class="size-thumbnail wp-image-1376" /></a><p class="wp-caption-text">Hey mouse... say cheese.</p></div>The first North American Dreamcast title to be playable over the internet, <em>Chu Chu Rocket</em> was a crazed invention of the original Sonic Team, before they lost their minds and started creating stupider and stupider versions of <em>Sonic the Hedgehog</em> that nobody wanted to play.  A simplistic puzzle game with one of the most <a href="http://video.google.com/videoplay?docid=-5577215754806771769">insane advertising campaigns</a> ever put to screen—even in Japan—the game is especially notable for being the first North American console game playable over the internet (using the built-in 56k modem).  It was laggy and virtually unplayable at times, but this was trailblazing at its finest.  If you play arcade-style games online via Xbox Live or the PlayStation Network, you have <em>Chu Chu Rocket</em> to thank, at least in part.  </p>
<p><strong>Shenmue</strong><br />
<div id="attachment_1377" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/shenmue.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/shenmue-150x150.jpg" alt="Buying soda never seemed so... real?" title="shenmue" width="150" height="150" class="size-thumbnail wp-image-1377" /></a><p class="wp-caption-text">Buying soda never seemed so... real?</p></div>Ah, <em>Shenmue</em>.  You  are the <strong>Heaven’s Gate</strong> of the gaming world. A massive developmental undertaking, <em>Shenmue </em>didn’t just raise the bar on how deep and complex a console title could be—it blew it out of the water.  Featuring ludicrous developmental costs of $70 million, full voice acting, orchestra-composed score, <em>Shenmue </em>was Sega’s shining star.  And then, nobody bought a copy.  It might have been considered a flop in terms of sales, but it did get its own sequel, <em>Shenmue II</em> (import only) and set future game developers down a path from which we still see games on today: incorporating cinematic narrative and visual techniques into video games.   <em>Shenmue </em>was a masterpiece, but like the Dreamcast itself, was just a few years ahead of its time for audiences to appreciate it.</p>
<p><strong>Jet Grind Radio</strong><br />
<div id="attachment_1378" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/jetgrind.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/jetgrind-150x150.jpg" alt="DJ Professor K.  &#039;Nuff said." title="jetgrind" width="150" height="150" class="size-thumbnail wp-image-1378" /></a><p class="wp-caption-text">DJ Professor K.  'Nuff said.</p></div>Are you sick of every video game in the world being cel-shaded?  Lay your blame here, ladies and gentleman.  <em>Jet Grind Radio</em> was the first game to popularize the artistic style, bringing to live a cartoon-influenced futuristic Tokyo where punk kids on rollerblades rode about spray painting the town.  Set to an incredibly diverse, eclectic and vibrant soundtrack blending jazz, dance, hip hop, funk and J-pop, nobody had seen a game that looked so vibrant, so cartoonish and dynamic before.  Of course, once anime game developers got hold of the cel-shading technique, it was all downhill from there.  A sequel was spawned onto the Xbox, <em>Jet Set Radio Future</em>, which was one of the standout early titles for that console’s launch—but that’s another article.  </p>
<p><strong>Soul Calibur</strong><br />
<div id="attachment_1379" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/soulcalibur-1.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/soulcalibur-1-150x150.jpg" alt="A battle of the ages, etc." title="soulcalibur-1" width="150" height="150" class="size-thumbnail wp-image-1379" /></a><p class="wp-caption-text">A battle of the ages, etc.</p></div>Easily the most technically proficient and visually striking fighter on home consoles at the time, the <em>Soul Calibur</em> franchise is still alive and kicking.  Influential for its groundbreaking graphics and sound, this was a jaw-dropping title on its release, setting the bar for how pretty you could make a fighting game look.  Love it or hate it, it set the direction for fighters for the next decade.  </p>
<p><strong>The Typing Of The Dead</strong><br />
<div id="attachment_1380" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/typing.jpeg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/typing-150x150.jpg" alt="Grammar has never been so scary." title="typing" width="150" height="150" class="size-thumbnail wp-image-1380" /></a><p class="wp-caption-text">Grammar has never been so scary.</p></div>Light guns are for sissies.  Real men use their typing prowess to slay zombies.  A totally off-the-wall idea, creators of the <em>House of the Dead</em> franchise re-released their own game, substituting guns for elaborate Dreamcast backpacks and keyboards for their in-game protagonists.  Each enemy had a sequence of keys appear over its head, and to “kill” the bad guy, you had to type the phrase using the optional keyboard attachment.  It’s a typing tutor game, with zombies.  Laugh all you want, but I don’t know a single person who’s ever been able to put this game down once they’ve started to play it.  </p>
<p><strong>Skies of Arcadia</strong><br />
<div id="attachment_1381" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/skies.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/skies-150x149.jpg" alt="Sky pirates!" title="skies" width="150" height="149" class="size-thumbnail wp-image-1381" /></a><p class="wp-caption-text">Sky pirates!</p></div>This was the best RPG for the system, hands-down, so it gets a spot on the list.  In of itself, the game was pretty good—nothing to write home about when you put it against the big boys of RPG like <em>Final Fantasy</em> and <em>Dragon Warrior</em> games, but we Dreamcast owners took what we could get.  It eventually saw a ported version created to resurrect the franchise on the GameCube, but the series never really went anywhere.  A shame!  Sky pirates!  I mean, come <em>on</em>.  </p>
<p><strong>Virtua Tennis</strong><br />
<div id="attachment_1382" class="wp-caption alignright" style="width: 160px"><a href="http://pixelverdict.com/wp-content/uploads/2009/05/virtuatennis.jpg"><img src="http://pixelverdict.com/wp-content/uploads/2009/05/virtuatennis-150x150.jpg" alt="Real tennis has never been this fun." title="virtuatennis" width="150" height="150" class="size-thumbnail wp-image-1382" /></a><p class="wp-caption-text">Real tennis has never been this fun.</p></div>You read that right.  A tennis game.  See, the big surprise with this title, aside from how smooth and impressive the graphics looked, was that somebody had made a sports game to appeal to die-hard sports game fans, and casual gamers alike.  <em>Virtua Tennis</em> truly lived up to the moniker of being easy to pick up, but near-impossible to master (anyone who’s tried to beat the career mode can attest to this).  Surprisingly accessible and just plain fun to play, <em>Virtua Tennis</em> was the most surprising entry on this list, but one very deserving of praise.  </p>
<p>No doubt there are dozens of other games fans of the Dreamcast hold in high regard.  My honorable mention goes to <em>Project Justice</em>, because I really enjoyed this particular franchise, and I kind of wish it went further with North American audiences.  So let us know in the comments what your favorite games for the Dreamcast were!  Share the love!  </p>
<p>Now if you’ll excuse me, I have “gonna take you for a ride” stuck in my head.  I need to go play <em>MVC2</em>.  </p>
<p>* = from my mom who says we&#8217;re cool</p>
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