Posts tagged uncharted

BLAST PROCESSING! Episode 87: Now a Major Motion Picture!

Join Steve and Jon as they mix things up this week, Steve runs down some of the news highlights of the last week or so. The boys have been playing games: Steve is lost in Two Worlds II and Red Dead Redemption’s Undead Nightmare, and Jon has been wading through Splatterhouse and two varieties of Sonic Colors.
Rantsylvania asks: What the hell does it take to make a good video game adaptation, you know, NOT what’s happening with Uncharted right now, and Steve and Jon each pick their fantasy dream team Director-slash-video game flick pairing.
We finish it all off with the Top Ten of Righteousness! Full to the brim of Christmas ideas to replace that Kinect Sensor you can’t seem to find.
What do you think it takes to make a good Video game flick? What do you think of our experimentation with the format?  Share in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.

Blast Processing theme song by Dan “String Vulture” Moore.

 

You can listen to the show with the player above, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

BLAST PROCESSING! Episode 30: Lateral Thinking

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Erich, Steve, and Jon celebrate the big three-oh with a hefty discussion of games old and new, including Muramasa: The Demon Blade, Scribblenauts, The Beatles: Rock Band, Shadow Complex, Uncharted, Killzone 2, Grand Theft Auto IV DLC, and Vampire: The Masquerade — Redemption. In News, Nintendo may or may not be price dropping the Wii, Zelda: Spirit Tracks gets a release date, Bobby Kotick hates fun, people are buying PS3s, and Uncharted 2 early reviews are great. This week’s Symposium Ad Nauseum: Shooting Things with a Spaceship.

Over in the Tooting Our Own Horns Department, be sure to check out the Demon’s Souls trailer on GameTrailers.com, featuring a quote from Steve’s review! If you’d like to congratulate him, weigh in on the show, or complain about our insufferable back-patting, please leave a comment below, head over to the DVD Verdict Jury Room forums, or email us at feedback@pixelverdict.com.

You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.

 

MAG Deploying to 2010? Meeting Up with Bioshock 2 for a Latte?

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I sort of hate the useless moniker AAA title, which exists solely for fanboys to toss at each other in message board poop fights.  But with the rumor of Sony’s humongous online shooter slipping to 2010 I think there is a viable question of the number of heavy hitter games landing on consoles this year.

Perhaps we’ve been spoiled by 2008′s gargantuan year, but the forecast does look a mite slim, especially when you consider Bioshock 2 was bumped (much to the chagrin of Take2′s stock holders).

What’s remains out there, calling to you for your money?  Me–Uncharted 2 tops the list, followed by Splinter Cell Conviction and Scribblenauts and maybe Bayonetta.  But that’s it for Day 1 purchases methinks…

Uncharted, Big Screen-Bound

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Uncharted: Drake’s Fortune is by far my favorite PS3 game and in my top five for best of the next-gen–at least until the sure-to-be-bodacious Among Thieves lands later in the year.

Apparently it’s resonated with studio suits, too, as  the Hollywood Reporter says:

Columbia has found “Uncharted: Drake’s Fortune.”

The studio is developing the action-adventure video game for a feature film, setting Kyle Ward to pen the adaptation that would be produced by Avi Arad, Charles Roven, Ari Arad and Alex Gartner.

The story follows a descendent of explorer Sir Francis Drake, a treasure hunter named Nate Drake who believes he has learned the whereabouts of El Dorado, the fabled South American golden city, from a cursed golden statue. The search becomes competitive when a rival hunter joins the fray, then is racheted up several notches when creatures — actually mutated descendants of Spaniards and Nazis — begin attacking those hoping to learn the treasure’s true secrets.

While the game is probably the closest I ever got to actually playing an interactive summer movie, I wonder how this would do in front of audiences.  Beloved by the gaming crowd for sure, the title never achieved icon status so the word-of-mouth isn’t there.

And who would play Nathan Drake?  His surprisingly-not-annoying smart-assness primarily kept the game rolling along so smoothly.  A casting misstep will spell doom.

I think the choice is obvious, though.

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