Posts Tagged ‘Wii’

E3 Round 4 – Nintendo Press Briefing 2010

Tuesday, June 15th, 2010

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NEW RELEASES – June 2010

Tuesday, June 1st, 2010

"That guy has my copy of Naughty Bear!"

Well, after the onslaught that was may, June delivers a barrage of less… desirable prospects:

June 1st
- Alpha Protocol (multi)
- Backbreaker (multi)

June 8th
- Green Day Rock Band (multi)
- Sniper: Ghost Warrior (Xbox360, PC)
- Metal Gear solid: Peace Walker (PSP)
- Tiger Woods PGA Tour 11 (multi)

June 15th
- Kid Adventures: Sky Captain (wii)
- Naval Assault: The Killing Tide (xbox360)
- Toy Story 3 (multi)

June 22nd
- Transformers: War for Cybertron (multi)

June 29th
- Lego Harry Potter (multi)
- Singularity (multi)
- The Last Airbender (wii)
- Trinity Universe (PS3)
- Naughty Bear (multi)

I’m dug into Alpha Protocol right now, and enjoying it somewhat (look for a review later this week), but the rest of the month looks pretty barren for me (I may take the plunge and buy another PSP game that will just sit on the shelf un-played).

How about you guys? Looking forward to another Transformers game that may not suck? Perhaps muggles made of Legos are in your future? Another time-twisting FPS? Rocking out to Green Day, perhaps? Do tell!

NEW RELEASES – May 2010

Monday, May 10th, 2010

It's about damn time!

With warmer temps comes a hotter release schedule, as May conspires to keep you indoors instead of out soaking in the late Spring sun! Everyone gets a bit of love this month, except for you portable guys, screw you and your capable of playing games while hangin’ outside portable machines!

5/04
- Iron Man 2 (multi)

5/11
- Lost Planet 2 (Multi)
- Skate 3 (Multi)
- Batman: Arkham Asylum – Game of the Year Edition (Multi)
- 3D Dot Game Heroes (PS3)
- Age of Conan: Rise of the Godslayer (PC)

5/18
- Split Second (Multi)
- Shrek Forever After (Multi)
- Red Dead Redemption (multi)
- Alan Wake (Xbox360)
- Prince of Persia: The Forgotten Sands (multi)

5/23
- Super Mario Galaxy 2 (wii)

5/25
- Blur (Multi)
- UFC Undisputed 2010 (multi)
- Modnation Racers (PS3)
- Backbreaker (Xbox360)

It feels like i’ve been waiting forever for Red Dead Redemption, and 3D Dot Game Heroes has definitely raised an eyebrow. Alan Wake looks like a winning single player title, and My credit card moans at the thought of reactivating my Age of Conan account. what’s going to keep all of you guys inside this May?

Steve’s pick for best of the month: RED DEAD REDEMPTION

Rock of the Dead = best idea EVER

Thursday, February 11th, 2010

Oh sweet Zombie Jesus. Rock of the Dead, a new game being developed by Epicenter looks like a glorious mash-up between Typing of the Dead, the beloved Dreamcast typing/zombie shooter and Rock Band. Throw Neil Patrick Harris into the mix and it’s a perfect game already. No, I don’t even need to play it. In my head, right now, it is perfect. *sniff*

Image courtesy of IGN

Image courtesy of IGN

IGN has the scoop on this one. More after the jump.

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Review: New Super Mario Bros. Wii (Wii…duh)

Thursday, November 19th, 2009

Mario01

Opening Statement:
Like any gamer worth his salt (or born before the rise of New Kids on the Block, take your pick), I have a bit of a history with Super Mario.  Having cut my gaming teeth on the plumber’s first three adventures, and his 16-bit debut being the first game I ever cracked wide open, dedicating myself to discovering its every secret.  (more…)

Review: Muramasa – The Demon Blade (Wii)

Wednesday, September 16th, 2009
Mura01

Lyrics, fill in the gap -- Drop that bass and get the Ninja Rap!

The Charge:
Slice like a ninja – Cut like a razor blade!

Opening Statement:
Okay, every red-blooded kid who lived and breathed during the 1980s knows that ninjas are concentrated awesome.  And I don`t mean that watered down, sugar-rush Naruto crap.  I`m talking straight up, sword swingin’, star flingin’ shinobi bad-ass.  Hell, even Michael Dudikoff had a cup of coffee with fame and fortune because he made a few movies concerning ninjas, and he was a total douche (my apologies to any hardcore Dudikoffers out there).  I’ll usually try any video game that features Ninjas in a prominent role (usually to my regret), which led me to this day’s review.  (more…)

Review: Yu-Gi-Oh! 5D’s Wheelie Breakers (Wii)

Thursday, June 25th, 2009

closeup

The Charge:
“Who will win and who will lose? Keep your eyes peeled, cause we’re in for a real treat!” … or are we?

Opening Statement:
The latest iteration of the anime phenomenon is on the Wii with Yu-Gi-Oh! 5D’s Wheelie Breakers, a card battling racer that allows players to duel their way to the top of the pack and the deck.

Facts of the Case:
Based on the Yu-Gi-Oh! 5D’s television show, Wheelie Breakers follows the ascent of an outsider (you) through the ranks of those who engage in “turbo dueling”—a sport in which two or more competitors race around a track on futuristic motorcycles called “Duel Runners” using spell, trap, and monster cards to slow down their opponents so they can reach the finish line first. Race well enough and you’ll face off against series hero Yusei Fudo for the title of Wheelie Breakers Champion.

The Evidence:
Wheelie Breakers is basically Mario Kart with a story. No matter how well you handle your cycle, winning depends on what items you get along the way and how you use them to demolish your opponent. The big difference is that Breakers is more card racer than kart racer. In Mario Kart, items are the same for every racer no matter when they’re used. In Wheelie Breakers, the effectiveness of the items (cards) you play depends on how well you’ve stacked your deck, which cards you’ve unlocked, and what cards your opponent has to play. Like the trading card game on which this is based, Wheelie Breakers (which comes packaged with a special three-pack of cards) has the “collect them all” spirit that enthralls kids and befuddles parents. Doing well depends on your ability to understand how and when to play items with complex rules and tongue-twisting names. Chances are, if you’re not into the card battle scene already, Wheelie Breakers won’t change your mind.

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A Wii Bit of Controversy

Wednesday, June 24th, 2009

the-conduit_450

It’s no secret the hardcore Wii crowd has been itching for more serious third-party games. Ever since it was announced, Wii gamers have been holding their collective breaths, hoping that exclusive sci fi FPS The Conduit would be the system’s first real third-party hit that doesn’t have “Guitar” or “Hero” in the title, and show publishers that hardcore games really can sell on Wii. For many of those fans, the secret hope was that the game would usher in a new era of respect for their system of choice, proving once and for all that the Wii remote is the ideal console FPS control set-up.

That’s a lot of pressure, and it might be more than The Conduit can handle. The game hits most retail shelves today, a release preceded by a firestorm of angry messageboard posts by Nintendo fanboys expressing their outrage over a certain outlet’s less-than-glowing review. But do their complaints have merit? Is this the most important thing happening in the world today, or simply a tempest in an e-kettle?

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