Posts Tagged ‘Wii’

First Impressions: Tiger Woods PGA Tour 10 (Wii)

Wednesday, June 17th, 2009

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(Why is this “first impressions” of Tiger Woods PGA Tour 10 for the Wii and not a review? Because this is a massive game and I’ve barely scratched the surface.)

Tiger Woods 10 is the latest in EA Sports’ yearly refresh of perhaps the most unfairly maligned professional sport. As much as people like to complain about golf on television, though, they seem to love playing it. With the addition of support for the new Wii Motion Plus peripheral, Tiger Woods gives those of us who don’t particularly care for fresh air and walking slowly the chance to hit the links in the most realistic video game golf experience yet.

The last golf game I bought was Mario Golf for the Nintendo 64, used, for a few bucks, a good five years after it came out. The last actual game of golf I played was a couple of summers back at a local backwoods course with my wife’s father and my brother-in-law. I enjoy golf, but I’m not all that into it. I’m also not all that good at it—something the new Tiger Woods game was more than happy to point out when I chose to use the “Advanced” Motion Plus control options.

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“Diva Girls: Divas on Ice” Are Individual Words That I Recognize But Do Not Understand When Arranged In This Particular Order

Friday, June 12th, 2009

I don’t know what “Diva Girls” are but as long as they’re not as whorish as the Bratz, then I’m willing to give them a fair shake.  If you’re a Wii and/or DS owner and have long thought that your life has thus far been a sad, incomplete batch of misery and discontentment without the presence of an adolescent-girl-ice-skating sim, then buck up champ, your time has come! 

Diva Girls: Divas on Ice will triple Lutz into your hearts on June 16.  Pulse-quickening screens after the jump.

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E3 madness continues: Ubisoft and EA press briefings!

Tuesday, June 2nd, 2009

I watched them so you didn’t have to:

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E3: Nintendo Press Briefing Gut Reactions

Tuesday, June 2nd, 2009

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Okay, Big N, what you got?  No doubt there’s some pressure on Mario and company to bring the pain to the Nokia Theater, especially with the painful memory of the company’s meager showing last year and Microsoft’s humongous motion-control gauntlet throwdown in the form of Natal.

So can the Mushroom Kingdom deliver?  And more importantly, what awesome skiing stories does Cammie Dunaway have in store for us

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Review: Punch-Out!! (Wii)

Friday, May 22nd, 2009

I kill you right in your stupid face yo!

I punch you right in your stupid face yo!

The Charge:
Little Mac is Back!

Opening Statement:
If there ever was a case of a video game developer catching lightning in a bottle, it would be Nintendo with their late 80s exultant ode to pugilism, Mike Tyson’s Punch-Out!! on the original NES.  Picture the sweet science cranked all the way to 11, and that pretty much sums up what Punch-Out!! was all about.  Yet despite the simplicity of the game play, in 22 years, never again has a video game so depicted boxing with the same level  of success  as that beloved little NES title, not even its own sequel Super Punch-Out!! seven years later seemed to measure up.  After skipping two whole console generations, Little Mac and co have spent the past 15 years training for a comeback.  Following a brief flirtation with digital fisticuffs in Wii Sports Boxing, the Wii seemed like the natural stage for said return performance.  But is this once proud champion truly ready to step back into the squared circle, or is Punch-Out!! one fighter that should’ve spent a little longer in the gym?

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E3 Spoiler! Tatsunoku Vs. Capcom headed stateside!

Sunday, May 17th, 2009
Holy crap!  People still read Nintendo Power?!

Holy crap! People still read Nintendo Power?!

Normally, I’d try to remain calm and file this under “rumor”, but unless this is the greatest Photoshop job ever pulled; the latest issue of Nintendo Power is reporting that the impossible has occured, and Capcom are bringing their new mash-up 2D fighter Tatsunoku Vs. Capcom to North American gamers.

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Review: Klonoa (Wii)

Thursday, May 14th, 2009

Eat your heart out Sonic!

Eat your heart out Sonic!

The Charge:
Wahoo!

Opening Statement:
Klonoa is a somewhat sad case for me to talk about.  The oft-forgotten franchise got its start with rather humble beginnings on the original Sony PlayStation with 1997’s Klonoa: Door to Phantomile.  The general consensus of reviewers at the time was that while a solid game, Klonoa had missed out on the early nineties ‘mascot’ craze of the last generation’s console war between the Super Nintendo and Sega Genesis, and most gamers of the late nineties wouldn’t be terribly interested in a cute platforming adventure along the lines of Kirby or Super Mario.  So while Klonoa did manage to garner enough praise to warrant an equally unappreciated sequel in 2001 on the PlayStation 2, and a handful of Game Boy Advance titles; the series has remained tragically toward the bottom rungs of the cult ladder.  Luckily for gamers who missed out on a more than solid platformer that could easily hang with the Yoshi’s Islands and Sonic 2s of the gaming world, Klonoa is getting another shot at fortune and glory via a painstaking remake on the Nintendo Wii.  So, twelve years after the original’s release, is there enough wind left in this wonder to capture some late-in-the-game glory?

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Review: Jack’s Adventure! (Wii)

Wednesday, May 6th, 2009

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The Charge

Resistance is…fun!

Opening Statement

Who says there’s only room in the Gears of War universe for violence-loving, grown-up gamers? Not Jack! While Marcus is shooting and killing, Jack has other things to do. Like play Jenga!

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