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Well, I finally caved and did it. I bought a fight stick. I have officially bid farewell to the fightpad. This is a major move. Things are going to change forever. Gulp.
A few observations thus far:
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Well, I finally caved and did it. I bought a fight stick. I have officially bid farewell to the fightpad. This is a major move. Things are going to change forever. Gulp.
A few observations thus far:
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The Charge
Go to Hell.
Opening Statement
Hey, you might have heard that this game is a lot like God of War. And, well, it is. But is there more to Dante than timed button-presses and orb collection?
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Konami has picked up the North American publishing rights to the hack-and-slash sequel and, frankly, I’m overjoyed. I really enjoyed the first game, nonsense story and painful voice acting and all. Typically, the Dynasty Warriors formula isn’t my bag, but for some reason I really latched onto the mayhem of Ninety-Nights. Something about wiping out 100s of dudes with a single movie is really appealing.
The game, an Xbox 360 exclusive, is bound for this summer. Gameplay video after the jump.
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The Charge
Assemble your team.
Opening Statement
The first Mass Effect blasted onto the Xbox scene and revolutionized many elements of the action/RPG experience, from its brilliantly-realized new IP, the revolutionary dialogue wheel and the pants-drenchingly fantastic graphics. Bioware’s anticipated follow-up is here and it is so, so much better.
In this week’s episode, Erich joins the ranks of disgruntled Xbox 360 owners, Tim contemplates a return to Halo, Adam rekindles his love affair with the PSP, and Symposium Ad Nauseum takes a vacation so the boys can pay tribute to a very special console.
Share your favorite Dreamcast memories, and sound off on Tim’s Xbox dilemma, in the comments below, over in the DVD Verdict Jury Room forums, or by emailing feedback@pixelverdict.com.
You can listen to the show with the player below, download it here, or subscribe through iTunes or by adding our feed to your podcatcher of choice.
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Wow this is awesome. Still not terribly hyped for the game, but if Bungie manages to capture this kind of spirit I may indeed have to scope it out.
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It’s great to hear about the price drops on the 360, but what’s with the downgrade in cables? A regular old A/V connection? Really? Granted HDMI cables are ludicrously cheap these days, but at least make an effort Microsoft.
And ‘Soft spokesdude Chris Lewis coughs up this lame excuse for the disappearance of high-def cables:
Removing the HMDI cable gives the flexibility to consumers who can then decide which type of cable they want for their specific gaming and TV screen set-up.
Blecch.
This is going to hurt come morning.
The Charge
One war, two epic sagas.
Opening Statement
A History Chanel fan’s electronic wet dream, Eidos Interactive’s Battlestations: Pacific, the sequel to Battlestations: Midway continues the tradition laid out by the previous installment of offering a unique twist on WWII-themed shooters, downplaying the “action” segments of WWII games and emphasizing the “strategic” and “simulation” aspects. Fancy yourself a general of the five-star variety? Think you can command a fleet of planes, boats and submarines to victory n the South Pacific?
Facts of the Case:
Pearl Harbor, 1941. The Japanese have attacked American soil, and the US now finds itself embattled into a conflict spanning the entire Pacific against a feisty and daring foe. Battlestations: Pacific puts you in command of entire fleets of naval vessels and airplanes as you march (uh, swim and fly) your way to victory. Experience one war from two perspectives—the American and the Japanese—and possibly even change the outcome of history. Well, for the Japanese at least.