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	<title> &#187; Yu-Gi-Oh</title>
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		<title>REVIEW: Yu-Gi-Oh! 5D’s: Tag Force 5 (PSP)</title>
		<link>http://pixelverdict.com/2010/12/14/review-yu-gi-oh-5d%e2%80%99s-tag-force-5-psp/</link>
		<comments>http://pixelverdict.com/2010/12/14/review-yu-gi-oh-5d%e2%80%99s-tag-force-5-psp/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 00:55:08 +0000</pubDate>
		<dc:creator>Jon Mercer</dc:creator>
				<category><![CDATA[psp]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[CCG]]></category>
		<category><![CDATA[Duel Monsters]]></category>
		<category><![CDATA[Yu-Gi-Oh]]></category>
		<category><![CDATA[Yu-Gi-Oh! 5D's Tag Force 5]]></category>

		<guid isPermaLink="false">http://pixelverdict.com/?p=4262</guid>
		<description><![CDATA[The Charge: The Battle to Save New Domino City Begins Now! Opening Statement: As a happy husband and soon to be doting father, I try to live my life as an honest individual, and look to teach my child the importance of candour and integrity.  So for any ardent Yu-Gi-Oh! Fanatics amongst the readership, I [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi03.jpg"><img class="aligncenter size-full wp-image-4263" title="Yugi03" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi03.jpg" alt="" width="500" height="283" /></a></div>
<div><strong>The Charge:</strong></div>
<div id="_mcePaste">The Battle to Save New Domino City Begins Now!</div>
<div><strong>Opening Statement:</strong></div>
<div id="_mcePaste">As a happy husband and soon to be doting father, I try to live my life as an honest individual, and look to teach my child the importance of candour and integrity.  So for any ardent <em>Yu-Gi-Oh! </em>Fanatics amongst the readership, I apologize, for I haven’t even the basic grasp as to the mythology or the fundamentals of your game.  My knowledge reaches that there have been several seasons of successful (if acquired taste) anime, and that this is the latest of close to 40 video game adaptations that has reached North American shores.  That’s a fairly impressive feat.  So we’ll dismiss any prejudices and personal umbrage towards Collectible Card Game based media, and get elbow deep in <strong>Yu-Gi-Oh! 5D’s: Tag Force 5</strong> for the Sony PSP.</div>
<div><span id="more-4262"></span></div>
<div id="_mcePaste">
<div id="attachment_4264" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi01.jpg"><img class="size-full wp-image-4264" title="Yugi01" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi01.jpg" alt="" width="500" height="283" /></a><p class="wp-caption-text">Come on, Vogue!  Let your body move with the music!</p></div>
</div>
<div><strong>Facts of the Case:</strong></div>
<div id="_mcePaste">The always proud Duellist’s metropolis of New Domino City is rebuilding following the recent clash with the Dark Signers.  Players take on the role of a mysterious, nameless Duellist who enters the latest tag tournament, but as per usual, the forces of evil are lurking, ever planning to pervert the beloved Duel Monsters game into a bid for world domination.  Hair gel and playing cards are sure to fly.</div>
<div><strong>The Evidence:</strong></div>
<div id="_mcePaste">In what boils down to a weak sister RPG with surprisingly deep card-based combat; Yu-Gi-Oh! 5D’s: Tag Force 5 shares a lot in common with Capcom’s <em>Megaman: Battle Network</em> series.  There are six varieties of cards; attack, spell, summon, block, chain, and heal.  It’s up to gamers to build a proper deck and find a balanced strategy between those six actions that will decimate the competition.  Victory equals more cards to add to the deck and bragging rights, defeat yields the opposite effect.  Though I can only assume it would be more fun, if there wasn’t the grim spectre of luck wasn’t looming over the shoulder of Tag Force 5 the entire time.</div>
<div id="_mcePaste">The duels themselves, the very meat and potatoes of this meal all start ominously with a round of Rochambeau to decide the order of attack.  This trend continues through most of Tag Force 5’s gameplay.  Players have no real control over what ends up in their hand, and even a well planned deck can be torpedoed with a catastrophic hand.  Victory is usually attained by sapping your opponent of their 8000 hit points, so it’s naturally frustrating to see a well fought game of cards go the way of the dodo on account of an unlucky hand.  A Zen-like willingness to endure is par for the course, as most gamers will want to do away with their starting deck and the only real way to gain new cards or points to be spent on new cards is by duelling.  Talk about having a one-track mind.</div>
<div>
<div id="attachment_4265" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi05.jpg"><img class="size-full wp-image-4265" title="Yugi05" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi05.jpg" alt="" width="500" height="283" /></a><p class="wp-caption-text">And after we play for pink slips, you wanna go grab a brew?</p></div>
</div>
<div id="_mcePaste">What’s worse is the impenetrable Jericho-esque wall which subsumes Tag Force 5’s story.  Newcomers will be lost in a flood of serpentine story sequences and near labyrinthine dialogue, all torturously performed by some of the most unlikable, one-dimensional characters this side of a WD Richter opus.  Thankfully, while the storyline can be quite confusing to newcomers, there is a much appreciated volume of in-game manuals and tutorials to ensure that we rooks can fend for ourselves in the cutthroat world of Duel Monsters.</div>
<div id="_mcePaste">
<div id="attachment_4266" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi06.jpg"><img class="size-full wp-image-4266" title="Yugi06" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi06.jpg" alt="" width="500" height="283" /></a><p class="wp-caption-text">Heathcliff and Catherine they ain&#39;t.</p></div>
</div>
<div><strong>Rebuttal Witness:</strong></div>
<div id="_mcePaste">There are some refreshing ideas to be found in Tag Force 5, such as the series standard <em>Trust</em> system.  Players are expected to build up a level of camaraderie with other duellists, developing rivalries and partnerships that bleed into the titular <em>Tag</em> elements of battle.  The main story tournament is a Partners competition, and gamers are able to forge an alliance with any duellist they can defeat or win over in a series of communication mini-games.  The mini-games work well enough for earning a few quick Trust points, but winning duels, like everything Yu-Gi-Oh! is the key.</div>
<div id="_mcePaste">The battle system, while as dry as a mummy’s tomb features some pretty impressive visuals.  I’ve been told that there’s very little improvement over previous iterations, but still, Tag Force 5 is a dish.  The characters are fully animated and look pretty close to their TV counterparts.  In battle, the duellist’s strike dynamic poses with flair, and the camerawork seems to exclusively feature dramatic Dutch tilts.  I don&#8217;t know if the lack of voice acting is a blessing or a curse, but I imagine the TV show features some pretty atrocious acoustics.</div>
<div>
<div id="attachment_4268" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi02.jpg"><img class="size-full wp-image-4268" title="Yugi02" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi02.jpg" alt="" width="500" height="283" /></a><p class="wp-caption-text">Whooooshh!!  Ching!!  TOTALLY AWESOME!!</p></div>
</div>
<div>I myself think that a few more explosions could’ve spiced up the actual act of damaging an opponent, but I suppose that would be a betrayal of the Yu-Gi-Oh! aesthetic.  Speaking of which, I must commend Konami on turning what could’ve been a drab playing field into a visually arresting motif of glowing circuitry and moving parts.  Yeah I know it’s just sound and colours, but I’d rather watch that than a black screen.  The menus are free of clutter, and can be navigated with a simple combination of shoulder buttons and directional presses.  It feels intuitive, and even clumsy card players like me will soon be whipping out combinations (if of course we have a decent hand).</div>
<div>
<div id="attachment_4267" class="wp-caption aligncenter" style="width: 510px"><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi04.jpg"><img class="size-full wp-image-4267" title="Yugi04" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugi04.jpg" alt="" width="500" height="283" /></a><p class="wp-caption-text">Excel can seem challenging, but all you really need to know is the hot keys.</p></div>
</div>
<div id="_mcePaste">Gamers looking for some extra Yu-Gi-Oh! action can go outside of the story mode and jump right into the deep end of card duelling.  There’s close to five thousand cards to be found allowing for tons of deck retooling, and series regulars can import their decks from the previous game over.  Four gamers can challenge one another to tag-duels with Ad-Hoc online gameplay, though finding four passionate Yu-Gi-Oh! fans in direct vicinity could be challenging.</div>
<div><strong>Closing Statement:</strong></div>
<div id="_mcePaste">I’m sure <strong>Yu-Gi-Oh! 5D’s: Tag Force 5</strong> needs to do very little to convince long-time fans, but it does just as little to rope in newcomers.  Beginners will surely struggle to find footing between the confusing story and multitude of vapid characters, but devout duellists should enjoy the dynamic battle animations and the limitless feeling to the deck customizing strategy.  It’s just too bad that every moment of the combat eschews strategy in favour of a roll of the dice.  PSP owners can definitely find a better RPG elsewhere.</div>
<div><strong>The Verdict:</strong></div>
<div id="_mcePaste"><a href="http://pixelverdict.com/wp-content/uploads/2009/03/score2.jpg"><img class="size-full wp-image-97 aligncenter" title="score2" src="http://pixelverdict.com/wp-content/uploads/2009/03/score2.jpg" alt="" width="300" height="150" /></a></div>
<div><em>At the very least, my experience with Yu-Gi-Oh! Has given me some appreciation of how Larry must feel on Street Fighter night.</em></div>
<div><em>-J</em></div>
<div><em><br />
</em></div>
<div><strong><a href="http://pixelverdict.com/wp-content/uploads/2010/12/Yugibox.jpg"><img class="alignleft size-full wp-image-4269" title="Yugibox" src="http://pixelverdict.com/wp-content/uploads/2010/12/Yugibox.jpg" alt="" width="93" height="160" /></a>Platform:</strong> PlayStation Portable</div>
<div id="_mcePaste"><strong>Developer:</strong> Konami</div>
<div id="_mcePaste"><strong>Publisher:</strong> Konami</div>
<div id="_mcePaste"><strong>Release Date:</strong> October 26th, 2010</div>
<div id="_mcePaste"><strong>Rated:</strong> E for Everyone.</div>
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		<title>Review: Yu-Gi-Oh! 5D&#8217;s Wheelie Breakers (Wii)</title>
		<link>http://pixelverdict.com/2009/06/25/review-yu-gi-oh-5ds-wheelie-breakers-wii/</link>
		<comments>http://pixelverdict.com/2009/06/25/review-yu-gi-oh-5ds-wheelie-breakers-wii/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 16:27:35 +0000</pubDate>
		<dc:creator>Erich</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wheelie Breakers]]></category>
		<category><![CDATA[Yu-Gi-Oh]]></category>

		<guid isPermaLink="false">http://pixelverdict.com/?p=2072</guid>
		<description><![CDATA[The Charge: &#8220;Who will win and who will lose? Keep your eyes peeled, cause we&#8217;re in for a real treat!&#8221; &#8230; or are we? Opening Statement: The latest iteration of the anime phenomenon is on the Wii with Yu-Gi-Oh! 5D&#8217;s Wheelie Breakers, a card battling racer that allows players to duel their way to the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://pixelverdict.com/wp-content/uploads/2009/06/closeup.jpg" alt="closeup" title="closeup" width="450" height="293" class="alignnone size-full wp-image-2076" /></p>
<p><strong>The Charge:</strong><br />
&#8220;Who will win and <em>who</em> will lose? Keep your eyes peeled, cause we&#8217;re in for a real treat!&#8221; &#8230; or are we?</p>
<p><strong>Opening Statement:</strong><br />
The latest iteration of the anime phenomenon is on the Wii with <strong>Yu-Gi-Oh! 5D&#8217;s Wheelie Breakers</strong>, a card battling racer that allows players to duel their way to the top of the pack and the deck.</p>
<p><strong>Facts of the Case:</strong><br />
Based on the Yu-Gi-Oh! 5D&#8217;s television show, <strong>Wheelie Breakers</strong> follows the ascent of an outsider (you) through the ranks of those who engage in &#8220;turbo dueling&#8221;—a sport in which two or more competitors race around a track on futuristic motorcycles called &#8220;Duel Runners&#8221; using spell, trap, and monster cards to slow down their opponents so they can reach the finish line first. Race well enough and you&#8217;ll face off against series hero Yusei Fudo for the title of Wheelie Breakers Champion.</p>
<p><strong>The Evidence:</strong><br />
<strong>Wheelie Breakers</strong> is basically <em>Mario Kart</em> with a story. No matter how well you handle your cycle, winning depends on what items you get along the way and how you use them to demolish your opponent. The big difference is that <strong>Breakers</strong> is more card racer than kart racer. In <em>Mario Kart</em>, items are the same for every racer no matter when they&#8217;re used. In <strong>Wheelie Breakers</strong>, the effectiveness of the items (cards) you play depends on how well you&#8217;ve stacked your deck, which cards you&#8217;ve unlocked, and what cards your opponent has to play. Like the trading card game on which this is based, <strong>Wheelie Breakers</strong> (which comes packaged with a special three-pack of cards) has the &#8220;collect them all&#8221; spirit that enthralls kids and befuddles parents. Doing well depends on your ability to understand how and when to play items with complex rules and tongue-twisting names. Chances are, if you&#8217;re not into the card battle scene already, <strong>Wheelie Breakers</strong> won&#8217;t change your mind.</p>
<p><span id="more-2072"></span><br />
<img src="http://pixelverdict.com/wp-content/uploads/2009/06/title_screen.jpg" alt="title_screen" title="title_screen" width="450" height="318" class="alignnone size-full wp-image-2075" /></p>
<p>Yu-Gi-Oh! 5D&#8217;s fans will enjoy the game&#8217;s main Story Mode, which pits your racer (who hails from the &#8220;Satellite&#8221; slum region) against familiar faces from the show. On your way to challenge Fudo for the championship, you&#8217;ll battle characters like Akiza Izinski, Hunter Pace, and Leo, while the between-race &#8220;cut scenes&#8221; (which are basically just text over still character drawings) reveal a mysterious plot involving a shadowy corporation who is watching you with plans to you for&#8230; something. It&#8217;s your basic fan service, and nonsense to the uninitiated. The real reason to play through the Story Mode is to unlock the ability to buy new and better cards, which give you an advantage against often wildly overpowered opponents. You can also use your cards before the race begins to tune your Runner&#8217;s top speed, acceleration, and maneuverability.  </p>
<p>At the completion of each Story Mode chapter, you unlock a card, and the ability to play new characters, Runners, and tracks in multiplayer. Whether you win or lose a race, you earn a certain number of points which can be spent to buy new cards you&#8217;ve unlocked or more of cards you already have. To get all the cards Story Mode has to offer, you have to play through it twice—things are slightly remixed the second time around, adding new characters and a different final opponent. To get all of the 150+ cards in the game, you&#8217;ll need to fulfill a host of requirements that include playing through the four Grand Prix cups, taking on individual racers multiple times (an option you unlock after beating Story Mode twice), and connecting wirelessly with the 5D&#8217;s DS game. You can beat the main modes in the game with only a fraction of the cards, but if you really want to play with a full deck, <strong>Wheelie Breakers</strong> will keep you busy for a long time. </p>
<p><img src="http://pixelverdict.com/wp-content/uploads/2009/06/edit_deck.jpg" alt="edit_deck" title="edit_deck" width="450" height="257" class="alignnone size-full wp-image-2078" /></p>
<p>If, however, you couldn&#8217;t care less about completing your deck or care more about racing games than Yu-Gi-Oh!, <strong>Wheelie Breakers</strong> is a tough sell. The card battle learning curve prohibitively high (there&#8217;s no in-game tutorial, though the phone book of a manual explains the basics well), and by itself the racing is clunky and unexciting.</p>
<p>The game&#8217;s biggest problem is that the motorcycles don&#8217;t handle well. The default control configuration is Wii remote and Nunchuk, using the analog stick to steer and the Z and C buttons to accelerate and brake, respectively. The first few tracks are straightforward, and relatively easy to navigate, but some of the later levels have twists and turns that the motorcycles just can&#8217;t handle. Even if you brake a lot, you&#8217;ll still slam into walls on most turns; and although the game&#8217;s physics are on the arcadey side, it doesn&#8217;t take much contact with an opponent or the corner of a wall to flip your Duel Runner so you&#8217;re facing the wrong way—an easy way to fall out of contention in just about any race. </p>
<p>To make matters worse, sorting through and playing cards from your deck requires that you take your eyes off the road to glance at the bottom right corner of your screen, which makes it even tougher to win some of the later races against opponents who fly easily around hairpin turns and have monsters with the ability to knock your Life Points to zero in two or three hits—causing your Runner to stall out for a few seconds. My first time through Story Mode, for instance, I got stuck in a race against the witch Izinski, retrying the same race for more than an hour until I figured out which one card I needed to save up and spam in the final lap to eke out a win.</p>
<p><img src="http://pixelverdict.com/wp-content/uploads/2009/06/race_screen.jpg" alt="race_screen" title="race_screen" width="450" height="304" class="alignnone size-full wp-image-2077" /></p>
<p>Though the game is built around the idea of unlocking newer, more powerful cards, the best way to get through the Story Mode and early Grand Prix cups is to rely on two of the cards you get right away: &#8220;Sonic Chick&#8221; (a monster with a weak attack but who can absorb tons of damage) and &#8220;Rush Recklessly,&#8221; which provides a temporary speed boost. It&#8217;s too bad &#8220;Sonic Chick&#8221; is so useful, because I unlocked some much cooler monsters later on. Monsters, by the way, do the key double duty of attacking opponents and absorbing attacks, shielding your precious Life Points. There&#8217;s nothing quite as annoying as summoning a monster only to see it vaporize after one hit by an opponent, except perhaps the game&#8217;s announcer.</p>
<p>Fans of the 5D&#8217;s television show may be disappointed to find that the only voice acting in the game is the race M.C.—a Vegas-style slickster with hair like a loaf of shiny black bread. The rest of the character dialogue is limited to on-screen text. A few more voices would have helped the presentation, especially since the one guy who does talk only has about a half dozen things to say. A few races in, you&#8217;ll have all of the M.C.&#8217;s soundbites committed to memory, whether you wanted to or not. Aside from the 2-D character drawings between races, the visual presentation is unimpressive. The monsters animate smoothly, and the frame rate is solid, but the character models and cycles have rough edges and the environments are pretty empty.</p>
<p><img src="http://pixelverdict.com/wp-content/uploads/2009/06/hunter_pace.jpg" " title="hunter_pace" width="450" height="297" class="size-full wp-image-2074" /></p>
<p>In addition to the Story and Grand Prix modes, there&#8217;s also Matchup mode, which let you race against computer-controlled characters or up to 3 of your friends. The split-screen multiplayer is local only, no online. You can play using  either &#8220;Normal&#8221; or &#8220;Survival&#8221; rules. &#8220;Normal&#8221; is your basic first-to-the-finish-line competition. In &#8220;Survival,&#8221; though, players who lose all their Life Points are immediately eliminated. I didn&#8217;t get a chance to try multiplayer, but I imagine it would be a lot more fun than playing against the game&#8217;s AI (at least you won&#8217;t be the only one slamming into walls). If you&#8217;re interested in multiplayer, though, you&#8217;d better have more than one Nunchuk or Classic Controller on hand, because the game requires one of those additional controllers to play.</p>
<p>I gave up on the Nunchuk control partway through my first time through Story Mode. It required too much finger contortion to steer, accelerate, and brake all with one hand. In that default configuration, the Wii remote is used for selecting and activating cards (using the D-pad), and for your monster&#8217;s attacks (the A button). The only motion control in the game is shaking the remote to flip your Duel Runner around to attack trailing opponents. If you plug in the Classic Controller, you use either the D-pad or analog stick to steer, and the face and shoulder buttons to race, play cards, and attack. I definitely preferred it to the remote/Nunchuk combo.</p>
<p><strong>Closing Comments:</strong><br />
I had a difficult time deciding on a score for <strong>Wheelie Breakers</strong>. If you&#8217;re a big Yu-Gi-Oh! fan, you can add a full point to my score, but if you&#8217;re not interested in the license it&#8217;s tough to ignore the game&#8217;s flaws. As a card battle game,<strong> Wheelie Breakers</strong> is fine, though it&#8217;s too bad the cards from your starter deck are more useful for much of the game than the ones you unlock. The strategy of playing the right card at the right time is engaging, and the hunt for a complete deck will keep fans playing for a long time. But this isn&#8217;t a card battler. It&#8217;s a racing game. A racing game with messy controls, ho-hum track design, and AI opponents who tend to be either too easy or too difficult to beat. </p>
<p><strong>The Verdict:</strong><br />
This Wheelie is broken.</p>
<p style="text-align: center; "><img class="size-full wp-image-97 aligncenter" title="score2" src="http://pixelverdict.com/wp-content/uploads/2009/03/score2.jpg" alt="Xbox 360 Version: 1 (out of 5) - FATALITY!" width="300" height="150" /></p>
<p><img src="http://pixelverdict.com/wp-content/uploads/2009/06/wb_cover.jpg" alt="wb_cover" title="wb_cover" width="150" height="211" class="alignleft size-full wp-image-2073" /><a href="http://www.amazon.com/Yu-Gi-Oh-5Ds-Wheelie-Breakers-Nintendo-Wii/dp/B001TKK3HA/ref=sr_1_1?ie=UTF8&#038;s=videogames&#038;qid=1245944351&#038;sr=8-1/ref=nosim/?tag=dvdverdict2-20"><img class="alignleft size-full wp-image-1205" title="buyatamazon" src="http://pixelverdict.com/wp-content/uploads/2009/04/buyatamazon.gif" alt="buyatamazon" width="93" height="20" /></a><br />
<strong></strong></p>
<p><strong>Platform:</strong> Nintendo Wii<br />
<strong>Developer:</strong> Konami<br />
<strong>Publisher:</strong> Konami<br />
<strong>Release Date:</strong> May 19, 2009<br />
<strong>Rated:</strong> E for Everyone</p>
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